Quote Originally Posted by BlaiseArath View Post
Like Avatar's Favor ? (from XI...)

I could get behind this, though it opens up a lot of problems. Such as being asked to use a certain pet that might not be as optimal as another... or being asked to switch a pet mid fight for certain buffs, further sh*tting on our MP conservation. But if they did give buffs...?

Ifrit: STR Bonus or Melee DPS Increase?
Garuda: INT Bonus or Magic DPS increase?
Titan: VIT Bonus or Defense increase?
(Ramuh): DEX bonus or Ranged DPS increase?
(Leviathan): MND Bonus or Healing Potency Increase?
If you think this would open too many issues of being asked to use certain pets, it would be cooler if you could summon pets quicker and have them cost less MP. So if the situation changes (oh no! more heals are needed! bring out Leviathan--or oh no! huge hit incoming, bring out Titan for a little bit etc.), you can do that without suffering. It would bring utility to SMN and I think make SMNs feel more connected to their pets instead of "here's something that does damage sit there and go at it". I think what SE did with this game is try to put too much of the Summons do massive damage so they should cost a lot of MP in this game and it's not working. If they do the buffing certain party members, then the summons need to be changed so it isn't going to hurt the summoner to resummon a pet for different situations.