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  1. #1
    Player
    Brianmj's Avatar
    Join Date
    Aug 2014
    Posts
    416
    Character
    Brian Jones
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Quote Originally Posted by m3eansean View Post
    Just hang in there OP -- With all this buzz going like there was with Dragoon a while back, it will just be a few weeks probably until they buff SMN's MP problems.
    You make it sound like it's a sure thing. Square isn't even at the point where they have acknowledged Summoner has a problem. How many fan festivals have gone by since Summoner's "problems" have been exposed? Two, and nothing has been said
    (2)
    Last edited by Brianmj; 01-06-2015 at 03:24 AM.

  2. #2
    Player
    m3eansean's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    445
    Character
    Kakashi Hatake
    World
    Brynhildr
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Brianmj View Post
    You make it sound like it's a sure thing. Square isn't even at the point where they have acknowledged Summoner has a problem. How many fan festivals have gone by since Summoner's "problems" have been exposed? Two, and nothing has been said
    Just a hunch I guess - When they buffed dragoon, they said it was because they monitored player activity and noticed that the frequency of dragoons being included had been decreasing due to the issues. If it is in fact true that people are either saying no to SMN's in their group, or switching to BLM for ease of use, then I'm pretty confident that Square will step in, as they are quite afraid of a job "dying" IMO.

    I could be wrong.
    (3)

  3. #3
    Player
    ShaolinMike's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    458
    Character
    Michael Stormcloud
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by m3eansean View Post
    Just a hunch I guess - When they buffed dragoon, they said it was because they monitored player activity and noticed that the frequency of dragoons being included had been decreasing due to the issues. If it is in fact true that people are either saying no to SMN's in their group, or switching to BLM for ease of use, then I'm pretty confident that Square will step in, as they are quite afraid of a job "dying" IMO.

    I could be wrong.
    This is what I'm REALLY hoping for, as I continue to spend time working on my Nexus. Please, SE, don't make me regret it lol.
    (1)

  4. #4
    Player
    Tex_Mex's Avatar
    Join Date
    Aug 2013
    Posts
    412
    Character
    Tex Mex
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    It is a much simpler fix to do something like increase pet damage or reduce ability CD's or modify skills in minor ways, which is likely the direction they will go.

    The other alternative is a massive gear stat overhaul, which is even less likely lol
    (0)
    Last edited by Tex_Mex; 01-06-2015 at 03:23 AM.

  5. #5
    Player
    Tex_Mex's Avatar
    Join Date
    Aug 2013
    Posts
    412
    Character
    Tex Mex
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Ya the issues with SS are pretty bad at the moment. Unfortunately, the fix for this issue is much more complicated due to how DoT's currently work in the game. Because DoT attacks have time lengths (18s etc.) that are unaffected by SS. Even if you allowed Spell Speed to affect the speed of DoT ticks (normally every 3 seconds) then you end up with a non linear stat gain path for SS on DoT classes.

    For example:
    18s DoT - Hits 6 times (every 3 seconds)
    In order for the DoT to hit 7 times you would need 18/7 = 2.571 or 2.571/3 which is a massive 14.3% Spell Speed.

    For a 24s DoT - you would need 11.1% Spell Speed to get an extra hit and so on for longer DoT's

    Since the overall time does not change, spell speed for an 18s DoT attack sees no benefit until you reach individual marks, making the stat useless unless you reach certain milestones.
    (1)

  6. #6
    Player
    Ardan's Avatar
    Join Date
    Sep 2013
    Posts
    243
    Character
    Ardan Lauriers
    World
    Ultros
    Main Class
    Arcanist Lv 60
    It would be nice if they adjusted certain skills and traits.

    - Enhanced Pet Actions
    - Tri-Disaster
    - Eye for an Eye
    - Energy Drain

    All of these should be looked at, especially Tri-Disaster and Enhanced Pet Actions, both of which are largely useless or unhelpful.
    (1)

  7. #7
    Player
    Brianmj's Avatar
    Join Date
    Aug 2014
    Posts
    416
    Character
    Brian Jones
    World
    Hyperion
    Main Class
    White Mage Lv 90
    You know what is telling about this thread and all the others concerning Summoner? Game players make horrible game designers. Suggestion are just thrown out with no regard for balance, no regard to how said suggestions would affect player behavior. No regard to how job abilities are played out in other systems (pvp, levemetes, guildhiests etc) You feel Tri-disaster is useless? I use it all the time. It's a very important kiting tool. Just because you have no use for it doesn't mean someone else doesn't.
    (1)
    Last edited by Brianmj; 01-06-2015 at 03:59 AM.

  8. #8
    Player
    Ardan's Avatar
    Join Date
    Sep 2013
    Posts
    243
    Character
    Ardan Lauriers
    World
    Ultros
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Brianmj View Post
    You know what is telling about the thread and all the others concerning Summoner? Game players make horrible game designers. Suggestion are just thrown out with no regard for balance, no regard to how said suggestions would affect player behavior. You feel Tri-disaster is useless? I use it all the time. It's a very important kiting tool. Just because you have no use for it doesn't mean someone else doesn't.
    Unless it's PVP or maps, Tri-Disaster is largely a useless skill that serves no purpose. The enemies in newer dungeons will flat-out resist sleep and bind. It's not completely useless as a skill, sure, but it doesn't change the fact that it needs to be looked at.
    (5)

  9. #9
    Player
    Tex_Mex's Avatar
    Join Date
    Aug 2013
    Posts
    412
    Character
    Tex Mex
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Ya there are only about 65 threads open right now about SMN balance issues. At a minimum, it has been noticed.

    The other thing that really hurt SMN was the removal of pets abilities to soak damage in FCoB like it did in previous coils. That aspect alone, was enough to get people to bring SMN's into T5. It was, admittedly, insanely overpowered because you could basically remove a healer mechanic with it, but it did at least make stuff interesting. People still use the pet soak method for T5 lol.
    (3)

  10. #10
    Player
    Tex_Mex's Avatar
    Join Date
    Aug 2013
    Posts
    412
    Character
    Tex Mex
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    @Brianmj

    None of us here claim to be game designers man. Obviously SE has to take everything said in forums with a grain of salt because it will always be biased, one way or another. But that statement is true about everything ever said about everything EVER! So making a point to call it out is kind of a waste of time.

    Regardless, there have been some really good ideas out of these forums. Things like summon pets party buffs, slight changes to skills or mechanics, discussion on stat weights etc. You just have to ignore all the trolls, wade through the very extreme BS, and look for the little bit of usefulness that is here. If that isn't a life lesson, i don't know what is.
    (2)

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