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  1. #1
    Player
    Lilyarel's Avatar
    Join Date
    Dec 2014
    Posts
    410
    Character
    Lucceia Verres
    World
    Adamantoise
    Main Class
    Arcanist Lv 100
    Reading patch note. That buff....
    Summoner is 10/10 best job now.
    Now if you'll excuse me, I'm going to trash my Summoner relic.
    (0)

  2. #2
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    I'm actually curious how much this has changed things.

    http://ffxiv.ariyala.com/PT8F

    We now have a Solid Book to use and much lower MP consumption.
    (0)
    "I don't always drink beer, but when I do, it's often."
    Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community

  3. #3
    Player
    Dyne_Fellpool's Avatar
    Join Date
    Sep 2013
    Posts
    297
    Character
    Dyne Fellpool
    World
    Goblin
    Main Class
    Archer Lv 50
    what was the MP cost of Ruin/Ruin II before the patch?
    (0)

  4. #4
    Player
    Tranquil's Avatar
    Join Date
    Oct 2013
    Posts
    416
    Character
    Rin Shiraishi
    World
    Phoenix
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Dyne_Fellpool View Post
    what was the MP cost of Ruin/Ruin II before the patch?
    79 and 133, respectively.
    (1)

  5. #5
    Player
    Romsca's Avatar
    Join Date
    Jan 2015
    Posts
    109
    Character
    Romsca Sempetra
    World
    Zalera
    Main Class
    Summoner Lv 70
    Leaving the amount of MP we spent on ruin pre 2.51, now for every ruin you cast, you are able to regen 7, yes 7, mp per tick for those with no extra piety points. This does extend our staying power but let's be honest, it is not by much more. Nor considers that we have to be in melee range, something blm doesn't have to do but really should or they are not bringing out all their potential, which makes me want to be just below melee class dps levels, with more physical def.

    Prepare yourself Square Enix, Ishgard is going to burn in Heavensward.
    (0)

  6. #6
    Player
    Lilyarel's Avatar
    Join Date
    Dec 2014
    Posts
    410
    Character
    Lucceia Verres
    World
    Adamantoise
    Main Class
    Arcanist Lv 100
    Alright so. I ran WoD as Summoner just now. I cant tell if the buff helped or not. I use Ifrit for all the bosses and it did seem to help. I had to use less ED than before. I still ran out of mana, but it certainly felt like it lasted longer. I dont know if its my imagination or not. People in my FC says 50 casts save about 1300 mana than before.
    (0)

  7. #7
    Player
    ViviAnimus's Avatar
    Join Date
    May 2014
    Posts
    261
    Character
    Vivi Stargazer
    World
    Odin
    Main Class
    Arcanist Lv 50
    It makes a difference, yes. Quite noticable. But it's not enough and I sure as hell hope SE feels the same. Still disgusted by the lack of trying? It's very disappointing. But who knows. Once SMN can actually bring to the table, the same a BLM can do, in one way or another, I'll come back to it.
    (0)

  8. #8
    Player
    Lilyarel's Avatar
    Join Date
    Dec 2014
    Posts
    410
    Character
    Lucceia Verres
    World
    Adamantoise
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by ViviAnimus View Post
    It makes a difference, yes. Quite noticable. But it's not enough and I sure as hell hope SE feels the same. Still disgusted by the lack of trying? It's very disappointing. But who knows. Once SMN can actually bring to the table, the same a BLM can do, in one way or another, I'll come back to it.
    I'm very disappointed by this buff. But who knows, maybe 3.0 will fix everything. Summoner may even get a complete resign. We'll just have to wait and see.
    (0)

  9. #9
    Player
    Xisin's Avatar
    Join Date
    Apr 2012
    Posts
    286
    Character
    Xisin Fendada
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by ViviAnimus View Post
    It makes a difference, yes. Quite noticable. But it's not enough and I sure as hell hope SE feels the same. Still disgusted by the lack of trying? It's very disappointing. But who knows. Once SMN can actually bring to the table, the same a BLM can do, in one way or another, I'll come back to it.
    Called it, smn is functional with the exception of mp issues (and works well in dps.). I run with a smn on t13 now, he seems quite fine on dps even before the buff. SMN is fine. Not needing selene for good dps is a blessing and a curse at the same time, especially if sch gets nudged out in favor of the new healer.
    (1)
    Last edited by Xisin; 02-25-2015 at 07:25 AM.

  10. #10
    Player
    Kona_Nightwind's Avatar
    Join Date
    Dec 2014
    Posts
    192
    Character
    Kona Nightwind
    World
    Gilgamesh
    Main Class
    Gladiator Lv 60
    So they improve the MP issues. And you complain. That was the biggest issue for SMNs. The DPS is fine, and before you start quoting top end parses remember 3rd party parsers are flawed especially with dots. SE on the other hand has exact numbers. And if you want a carbon copy of aoe, burst, etc go play a BLM. Classes are supposed to be different. I personally believe SMN should have better ST damage, and if its not the expansion is like 8 weeks away.
    (3)

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