Mantra contributions from ninja/dragoon are negligible. If that 5% mantra boost is what makes or breaks a raid run, then you have bigger underlying issues.
Or you should have brought a monk.
Mantra contributions from ninja/dragoon are negligible. If that 5% mantra boost is what makes or breaks a raid run, then you have bigger underlying issues.
Or you should have brought a monk.
I'm a BLM main; I'm completely fine with it being stronger. The gap is too big, though.
It's crazy, right? It's almost like having to deal with the job's shortcomings somehow made us even more aware of them... A great BLM had no issue getting through T9 before the buff; a great DRG had no issue beating T13 before the buff. That doesn't mean the jobs were without issue.
SMN's movement is just as limited as BLM in Final Coil. BLM can move freely during procs, SMN during Bio; both can Swiftcast once a minute. Ruin II will keep up DPS at that moment, but will leave a SMN crippled later on. It's like Scathe in that, yeah, you could use it during movement, but it hurts more than helps.
That's more around 30%.
Yeah, it's not like you'll need that HP from higher item level gear to survive basic mechanics in T13 or anything...
Apoc is the big advantage over SMN. Preventing a death is generally much more helpful than a Raise that would cripple the caster.You can't call BLM support when 2 of the 3 abilities you list are cross-class from Arcanist. A more reasonable statement would be Apocatastasis, Lethargy, and Sleep. Two of which don't work on most 8-man content (Lethargy works on Scylla and I think Glasya, but that's all that I know of).
Couldn't Manawall and Manaward be considered utility also for BLM? They are real MP savers for healers. Especially in Turn 12 and 13.
a Black mage could legit Kite in t7 and Lethargy do work on renauds iirc. But Freeze anyway.You can't call BLM support when 2 of the 3 abilities you list are cross-class from Arcanist. A more reasonable statement would be Apocatastasis, Lethargy, and Sleep. Two of which don't work on most 8-man content (Lethargy works on Scylla and I think Glasya, but that's all that I know of).
Most smn's are bad is why, you either see the ruin spam smn'ers, if there is a mob without dots shouldn't be casting ruin, or you have th mediocore smn you lets there dots tick off
This was like eye poison.
I think its more-so that they are reading dated information vs. recent information. SMN used to be Top DPS almost a year ago, but that isn't the case anymore.
And the reason? Because those are cross class skills? I did not say those skills are huge support. Even small support is support and better than nothing. Your statement is almost same than that Raging Strikes should not include damage increasing ability for SMN or BLM. Or invigorate should not include tp generating ability for bards/ninjas/monks.
Yes but unless there are more two ticks left of health left on that target applying more DOTs is useless, casting ruin would be more favorable.
Now they can but before it would have been silly to have a BLM kite as you have to spend time out of range of the boss and adds at times which results in a DPS loss a SMN still has DOTs ticking, can place and "bind" the target in place.
Its one of those you can cut a steak with a spoon but a knife would be better scenarios
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