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  1. #31
    Player
    Galactimus's Avatar
    Join Date
    Nov 2013
    Posts
    638
    Character
    Clive Hawkins
    World
    Excalibur
    Main Class
    Paladin Lv 90
    Quote Originally Posted by PArcher View Post
    Um...LOL

    The "resistance" you're seeing is from multiple silences going out at the same time; do that with any CC ability (where the new timer is shorter or equal to the current timer) and you'll see it (Sleep, Pacification, Heavy, Stun, Silence, etc). For Silence, there is no building resistance; that's why you can Silence every single High Voltage and Ram's Voice and such.
    Again. "LOL" False. Silence Resistance exists. If you use three silencing abilities in quick succession its will become immune to Silence for about a minute. Two Paladins spamming Spirits Within for extra DPS WHILE two Bards are trying to rotate their Silence cooldowns to stop High Voltage / Dragon's Voice WILL cause the mob to be immune to Silence. It has exactly the same resistance build-up as Stun. You use it three times quickly and its has 100% resistance.
    (2)

  2. #32
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,456
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Nyalia View Post
    ^ This is true. Resistance exists for all status ailments, both on enemies and on players.
    Then why can I get hit with a full 20 second gravity 10 times in 30 seconds?
    (0)

  3. #33
    Player
    Hyouretsuzan's Avatar
    Join Date
    Aug 2013
    Posts
    221
    Character
    Hyouretsuzan Vlondett
    World
    Behemoth
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Galactimus View Post
    Again. "LOL" False. Silence Resistance exists. If you use three silencing abilities in quick succession its will become immune to Silence for about a minute. Two Paladins spamming Spirits Within for extra DPS WHILE two Bards are trying to rotate their Silence cooldowns to stop High Voltage / Dragon's Voice WILL cause the mob to be immune to Silence. It has exactly the same resistance build-up as Stun. You use it three times quickly and its has 100% resistance.
    That sort of situation seems so rare. I don't know if the silence resistance thing is true, since I never encountered a situation where silence was resisted. I mean two PLDs on top of two BRDS all happen to hit their silence attacks at the same time? That seems pretty far-fetched if you ask me. It's not something that would be considered an issue.
    (1)

  4. #34
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by StouterTaru View Post
    Then why can I get hit with a full 20 second gravity 10 times in 30 seconds?
    Nyalia is slightly off. All 8 of the common status ailments (Poison, Stone, Heavy, Silence, Stun, Slow, Sleep, Blind, Bind) have resistances and therefore diminishing returns. The "mounted" status disables the diminishing returns effect on Heavy. Other rare or enhanced status ailments (Poison#, Stone Curse, Leadened, etc.) are not effected by resistances so therefore can not be resisted.
    (2)

  5. #35
    Player
    Almalexia's Avatar
    Join Date
    Mar 2011
    Posts
    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by StouterTaru View Post
    Then why can I get hit with a full 20 second gravity 10 times in 30 seconds?
    Chocobo is different. It shouldn't be, but it is.

    Also,
    Quote Originally Posted by LionKing View Post
    Another reason is a great deal number of bosses are stun resistance. So, to Stun or not, it does not matter. However, using your stun skill is the DPS increase.

    And for the tank who dislike Dragoon stun stated above, I see absolutely no reason why the Dragoon need to hold their stun skill ( lose their optimal DPS) in the fight where to stun or not, is not even a matter???? Why you have to stun them when they can just be taken down an fast??
    Exercise your brain parts when it comes time to use stun. If a mob is immune, it doesn't matter much. But think about an avoidable OHKO, knockback, or other stunnable attack that would incapacitate or otherwise disengage you from the target.

    Don't you think you'd do MORE DPS if you didn't have to run away or dodge a mechanic because your friendly tank stunned that for you? Do you really think an ability on a 30-60s cooldown that does slightly more than an autoattack is worth blowing when you could use a real GCD later on when someone else stuns the mechanic for you?
    (2)
    Last edited by Almalexia; 01-03-2015 at 12:14 PM. Reason: 30-60s, not 30-60m

  6. #36
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by LionKing View Post
    I am Paladin and to me, Stun a mob, unless it has to be done, is a waste of TP, DPS and waste of GCD. I am not upset if people stun or not, as long as the don't mess up the fight in the process, they can stun to their heart content, save my energy!!!

    And no, lol, don't sum all Paladin as an Stun Emo Ass, only a very minor of us are.
    Most stuns are off GCD, why they are a DPS increase as they can be weaved into your normal abilities. But they have a colldown (just like WARs) PLDs ability is on GCD but has no CD, so is balanced.
    (1)

  7. #37
    Player
    Atkinsj7's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    62
    Character
    Airi Elvellonwer
    World
    Siren
    Main Class
    Arcanist Lv 61
    i do it all the time on dragoon the tank is very rude u want max output dps
    (1)

  8. #38
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    I think the basic summary is this.

    On mobs you know Stun isn't required or helpful - Stun to your heart's content.
    On mobs that absolutely require stunning - Let the tank stun
    On mobs where stunning is helpful but not required - Save the stun for the ability, unless you are sure you can burn it down before the ability comes out.

    Did I get that right? I don't main a stunner, I honestly don't know for sure.
    (5)

  9. #39
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Galactimus View Post
    Again. "LOL" False. Silence Resistance exists. If you use three silencing abilities in quick succession its will become immune to Silence for about a minute.
    My very first static tested this on several mobs throughout Coerthas, all of which built stun resistance when stunned. We were able to fire off something like 6 full silences in rapid succession on mobs that would rapidly reach stun DR with the group using shield bash/leg sweep/et al spam.

    There are no diminishing returns on Silence against PVE mobs unless it was patched in very recently, or if they exist, a single party cannot reasonably reach them.
    (1)
    Last edited by Krr; 01-03-2015 at 02:26 PM.

  10. #40
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Ilenya View Post
    I think the basic summary is this.

    On mobs you know Stun isn't required or helpful - Stun to your heart's content.
    On mobs that absolutely require stunning - Let the tank stun
    On mobs where stunning is helpful but not required - Save the stun for the ability, unless you are sure you can burn it down before the ability comes out.

    Did I get that right? I don't main a stunner, I honestly don't know for sure.
    That's correct. Though an exception to the 2nd one is if the tank hasn't been stunning it (when they really should), at which point it's on you to stun it.
    (2)

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