Is the game being "dumbed-down" a bit?
Is the game being "dumbed-down" a bit?
why would the the lack of base classes mean a dumb down?
"I have to save Benediction for a REAL emergency!"
-My last words before lots of wipes
Classes are pretty pointless anyway. Why not get rid of them?
Because Yoshi has expressed his intent to try and remove the classes from the game and just have job. Which I hope they do.
I'd be more interested in removing the classes (not removing Jobs) and then just having one called...wait for it..."Adventurer". Boom, done, next please.
Last edited by Demeos; 12-31-2014 at 05:54 AM. Reason: clarification
"I've been playing MMO's a long time and if there's one thing I've learned, it's that lions do not concern themselves with the opinions of sheep. Just take that little voice in your head that tells you to be tactful and understanding and shoot it...shoot it in the goddamn face."
- SAO Abridged (Ep.2 | 8:35)
Classes don't serve any purpose other than lore, and this is why I don't see the current 9 classes being removed from the game. Just think about the White Mage questline for exemple, the adventurer is THE ONLY non-padjal allowed to learn the ways of white magic and was only chosen for that becuase of his great skill as a conjurer.
Combatwise, there is no difference in leveling a "class" from 1 to 30 and then a "job" from 31 to 50 and leveling a "job" from 1 to 50 so most likelly they will simply keep the current classes and don't create any new ones in the future, having only pure jobs from now on.
Last edited by KokoGigiyako; 12-31-2014 at 04:19 AM.
"I have to save Benediction for a REAL emergency!"
-My last words before lots of wipes
When was the last time you used a Class? It's not about dumbing down the game or making it easier. They provide absolutely no depth to horizontal progress. Classes provide absolutely no additional complex mechanics to this game. It's just fluff. They mean nothing. They do nothing, other than provide a bit of lore. Cross Class skills can easily be eradicated and just given to Jobs instead and be Cross Job Skills instead.
In fact, Classes make it harder to design completely unique jobs. For each job, you'd have to also create a base class as you can't use already existing ones. They'd only change 5 skills, (7 in the expansion). But 7 additional, different skills, doesn't make classes or jobs unique at all.
I guess I just love the lore, and would hate to see that stripped from the game.When was the last time you used a Class? It's not about dumbing down the game or making it easier. They provide absolutely no depth to horizontal progress. Classes provide absolutely no additional complex mechanics to this game. It's just fluff. They mean nothing. They do nothing, other than provide a bit of lore. Cross Class skills can easily be eradicated and just given to Jobs instead and be Cross Job Skills instead.
In fact, Classes make it harder to design completely unique jobs. For each job, you'd have to also create a base class as you can't use already existing ones. They'd only change 5 skills, (7 in the expansion). But 7 additional, different skills, doesn't make classes or jobs unique at all.
current classes will stay in the agme.
Just future Jobs will not have classes.
Think of Current Classes/Jobs as the Starter Classes/Jobs (basic classes/jobs new players or new characters start out with) while the new Jobs that don't require classes as Advance Jobs (Jobs more accessed by players who have reached farther into the game).
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