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  1. #1
    Player
    Slick's Avatar
    Join Date
    Jun 2014
    Posts
    64
    Character
    Slick Plissken
    World
    Behemoth
    Main Class
    Archer Lv 54

    Why did SE decide to make the three new classes not require base classes?

    Is the game being "dumbed-down" a bit?
    (4)

  2. #2
    Player
    KokoGigiyako's Avatar
    Join Date
    Oct 2014
    Posts
    13
    Character
    Koko Concordia
    World
    Brynhildr
    Main Class
    Conjurer Lv 50
    why would the the lack of base classes mean a dumb down?
    (55)
    "I have to save Benediction for a REAL emergency!"
    -My last words before lots of wipes

  3. #3
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Classes are pretty pointless anyway. Why not get rid of them?
    (44)

  4. #4
    Player
    Makado's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    516
    Character
    Makado Kitase
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    Because Yoshi has expressed his intent to try and remove the classes from the game and just have job. Which I hope they do.
    (31)

  5. #5
    Player
    Slick's Avatar
    Join Date
    Jun 2014
    Posts
    64
    Character
    Slick Plissken
    World
    Behemoth
    Main Class
    Archer Lv 54
    Quote Originally Posted by Makado View Post
    Because Yoshi has expressed his intent to try and remove the classes from the game and just have job. Which I hope they do.
    Are you being serious or joking?
    (1)

  6. #6
    Player
    Demeos's Avatar
    Join Date
    Aug 2013
    Posts
    187
    Character
    Ruhan Coden
    World
    Leviathan
    Main Class
    Lancer Lv 50
    I'd be more interested in removing the classes (not removing Jobs) and then just having one called...wait for it..."Adventurer". Boom, done, next please.
    (6)
    Last edited by Demeos; 12-31-2014 at 05:54 AM. Reason: clarification
    "I've been playing MMO's a long time and if there's one thing I've learned, it's that lions do not concern themselves with the opinions of sheep. Just take that little voice in your head that tells you to be tactful and understanding and shoot it...shoot it in the goddamn face."

    - SAO Abridged (Ep.2 | 8:35)

  7. #7
    Player
    KokoGigiyako's Avatar
    Join Date
    Oct 2014
    Posts
    13
    Character
    Koko Concordia
    World
    Brynhildr
    Main Class
    Conjurer Lv 50
    Classes don't serve any purpose other than lore, and this is why I don't see the current 9 classes being removed from the game. Just think about the White Mage questline for exemple, the adventurer is THE ONLY non-padjal allowed to learn the ways of white magic and was only chosen for that becuase of his great skill as a conjurer.

    Combatwise, there is no difference in leveling a "class" from 1 to 30 and then a "job" from 31 to 50 and leveling a "job" from 1 to 50 so most likelly they will simply keep the current classes and don't create any new ones in the future, having only pure jobs from now on.
    (9)
    Last edited by KokoGigiyako; 12-31-2014 at 04:19 AM.
    "I have to save Benediction for a REAL emergency!"
    -My last words before lots of wipes

  8. #8
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    When was the last time you used a Class? It's not about dumbing down the game or making it easier. They provide absolutely no depth to horizontal progress. Classes provide absolutely no additional complex mechanics to this game. It's just fluff. They mean nothing. They do nothing, other than provide a bit of lore. Cross Class skills can easily be eradicated and just given to Jobs instead and be Cross Job Skills instead.

    In fact, Classes make it harder to design completely unique jobs. For each job, you'd have to also create a base class as you can't use already existing ones. They'd only change 5 skills, (7 in the expansion). But 7 additional, different skills, doesn't make classes or jobs unique at all.
    (14)

  9. #9
    Player
    Slick's Avatar
    Join Date
    Jun 2014
    Posts
    64
    Character
    Slick Plissken
    World
    Behemoth
    Main Class
    Archer Lv 54
    Quote Originally Posted by Dervy View Post
    When was the last time you used a Class? It's not about dumbing down the game or making it easier. They provide absolutely no depth to horizontal progress. Classes provide absolutely no additional complex mechanics to this game. It's just fluff. They mean nothing. They do nothing, other than provide a bit of lore. Cross Class skills can easily be eradicated and just given to Jobs instead and be Cross Job Skills instead.

    In fact, Classes make it harder to design completely unique jobs. For each job, you'd have to also create a base class as you can't use already existing ones. They'd only change 5 skills, (7 in the expansion). But 7 additional, different skills, doesn't make classes or jobs unique at all.
    I guess I just love the lore, and would hate to see that stripped from the game.
    (12)

  10. #10
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,882
    Character
    Chloe Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Slick View Post
    I guess I just love the lore, and would hate to see that stripped from the game.
    current classes will stay in the agme.

    Just future Jobs will not have classes.

    Think of Current Classes/Jobs as the Starter Classes/Jobs (basic classes/jobs new players or new characters start out with) while the new Jobs that don't require classes as Advance Jobs (Jobs more accessed by players who have reached farther into the game).
    (6)

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