Quote Originally Posted by Gorvi View Post
Let me start by saying I don't mind a speed run, especially speedrunning old content that everyone is overgeared for. When I que up for High Level roulette I pretty much expect a speedrun these days. But for EX dungeons? It needs to stop.

Now maybe with a static group you're fine, but as a WHM, most tanks simply can't stand up to it, but that sure doesn't stop them from trying. When I can spam Cure 2 to barely keep a tank alive (ilvl 116, so I'm far from lacking in the gear department) there's a big problem. And if they get paralyzed or a couple of poisons...
- OK, this person is EXACTLY correct. 9/10 tanks speed running the new Ex CANNOT handle the damage. They are dead inside of a cure I cast time.