Results 1 to 10 of 30

Hybrid View

  1. #1
    Player
    Kasathar's Avatar
    Join Date
    Dec 2011
    Location
    Limsa Lominsa
    Posts
    207
    Character
    Kasathar Belaris
    World
    Cactuar
    Main Class
    Warrior Lv 70
    Team-work is one of those things I don't really see as much in this game and probably the most challenging content I still have yet to see delivered in a well executed manner. Yes, we need a "group of people" to beat a boss/dungeon/raid, but I rarely feel part of a team.
    Most of the fights in this game are just a big middle finger to newbies and vets alike due to the randomness and execution of certain scenarios.

    The only fights I really feel like everyone needs team coordination and skill are Ultima's ballad and Garuda EX. The rest are either a tank and spank free for all, cheap 1 shot boss moves or a fight against your own connection speed.

    EDIT: I forgot to add another great example of team work: T1's Caduceus. Yeah, for many, this fight is like taking a candy from a baby, but if you bring any hardcore raiders from any other MMO out there they will cry at how much coordination is required (it was even better when the slimes were required to be fed to Caduceus)
    My wife doesn't play the game much anymore but she did tell me that thanks to certain fights and scenarios she feels as a superior player in many other single player and MMos alike.
    (1)
    Last edited by Kasathar; 01-03-2015 at 08:13 AM.

  2. #2
    Player
    reivaxe's Avatar
    Join Date
    Aug 2014
    Posts
    1,193
    Character
    Jellicle Jayde
    World
    Maduin
    Main Class
    Gladiator Lv 90
    I'd really like it if the game didn't have to pretend I don't have all the skills I learned how to use to get to level 50 to make the end game "hard".

    As PLD I have a silencing attack and Shield Bash ... both of which become very much useless in most all end game boss fights. "But Reivaxe, if you could just interrupt the end game bosses big attacks that would just make it far too easy!!!" ... maybe the way the system is now with mind melting team jump rope, yeah. If the game had organic difficulty and not jump rope then I'm sure they could find ways for players to use all their skills successfully.

    As it stands now I can be over geared AND know how to jump rope the fight ... and yet I still can't pass that EX f*ckin Birdgirl cause my team will be at least half pugs who know their roles well enough but don't know the jump rope game.
    (1)