Just another example of SE arbitrarily and for no legitimate reason making the most basic things as complicated and annoying as possible. Way too many such in this game tbh, so if there's anything to ease up on, it's that way of thinking overall, imo. :/In order to preserve the rarity of the materials and furnishings, we've implemented a system that will destroy certain housing items when they are removed. However, as we have been receiving an increasing number of comments asking us to ease up on this so that player's can move furnishings and swap patterns out more easily, we will look into whether or not we can do this for rare furniture.
Hey lets put tripple triad into the game that sounds like fun! lets make the cards obtainable form dungeons such as darkhold with an abysmal chance worse than cancer! that should make the game more fun!
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