Thanks you! Gotta love Haru and Free! These outfits are simply amazing! (And by the way, you quoted the wrong person xD) Anyway, I wanted to approach that style with the incoming gear of World of Darkness.
But apparently, they are monk exclusive thus preventing my ninja with kirpan daggers from wearing it proudly. If the set isn't locked, I'll be happy as it is a step in the right direction when it comes to glamour freedom but if it is... I'll be greatly annoyed and disappointed as there is simply no reasons for a dagger wielding class from wearing what a punching class wears as they are both in the same situation, fighting in melee range. The same goes with the cool look BLM pvp gear. I wanted it on my summoner but I will never be able to despite it being a mage robe. I'm stuck with the stupid looking deer carpet the designers call a dress :/
Last edited by Hito-Shura; 01-05-2015 at 07:05 AM.
There were required, favored, and optimal levels, and it was not technically a glamour system as an item had a theme and if the stats didnt meet the theme of what you were building then.. too bad. There were also few iconic images to uphold (no Jobs). Now SE has near never followed a "realistic" approach to their armors but they've always had tell tale signs and themes - sure some characters wear an "off class" item here or there but you can still tell what they are. Releasing the whole system and trusting players can make those signs that SE has always done is.. meh.
I'd argue SE has very consistently done this, bosses being more loose to a theme as they are legitimately stronger - 4 of you vs 1 of them they get to break more rules, but say even Golbez is actually a really buff guy if you see him without armor. Quina takes the blue mage idea to a literal level, things are explained by the characters gear, appearance, and manner. Celes is a Rune Knight, a magic knight which are commonly in mage gown - in this case she is in the pretty much show me your skin female mage clothes we are all well familiar with.
SE doesn't use a full "real" set of rules, pretty sure near never, but they do have a strong sense of identity - I just feel like they should respect that. They can't control manner but at least they have the ability to control gear and a small level to appearance. If they release everything the last piece of information is weapons.. Feels like such a flimsy foundation to make what SE has classically had such a tight control of.
Then again as Gramul pointed out SE has kind of already jumped ship with their other art choices. If people want 1.0's favored system back without a glamour system then.. lol by all means as it offers some visual variety with choice of stat build (tankier mage, or more DD). Imo that would also mean removing nearly all the snow man underwear knights and leaving all seasonal gear for fun in towns since the stats would be worthless even with materia - to a number of people that'd just make me a big party pooper though.. hehe. *1.0's required, favor, and optimal level system is not a glamour system - you have to live with the theme the item has, so sure you may equip something that is defensive but it only applies defensively and not magically as you may have preferred (materia can help adjust that but obviously you'd pick a magical item if you wanted the most "magic themed item" in stat form).
Hito-Shura, an eastern themed ninja does sound cool though.
Last edited by Shougun; 01-05-2015 at 07:40 AM.
As has already been pointed out, the reason for the overly ridiculous glamours is because it's really all people can do to 'stand out' with the current restrictions. Also, please quote me where anyone in any of the glamour threads is asking to be a mage in full tank gear.
Yes, this is an issue that glamour lovers would also like to solve.
This next screenshot will make a lot of people hate me. Who says it isn't possible to wear plated stuff as a magic class? I'm clearly wearing iron greaves and iron gauntlets here.
![]()
You don't see those npcs wearing things that have final boss shoulders attached to the chests though, like the ones you'd see on ironworks or the some of the crafted tank pieces.
![]()
Scratch that, I want to be able to glamour those chest pieces onto my culinarian. Nothing says "badass" more baking some acorn cookies and muffins while wearing those final-bossish looking shoulders.
Last edited by RiceisNice; 01-05-2015 at 08:06 PM.
It doesn't take much to stand out. I wear full flame elite, and created a unique glamour with Wisdom cuirass on my DRG, people stop, look, and even ask what the armors I use are all the time. I get at least five (people examining for an extended period) every time I afk in Mor Dhona for ten minutes, not on the top of that ilding, just anywhere. -I can understand your plight if you're a potato race and we can't see the armor anyway- but come on.
Wearing swimsuits and coliseum gear isn't because it's all they can do, it's because it a lazy way to look funny, it's uninspired, and I don't think adding heavy armor to light armor classes and vice versa will be a fix to this inspiration. Creative people will be creative, and uncreative people won't. Glamour as a system was flawed, they should fix the core problems with it before they go about changing their intended immersion.
Last edited by ZanzhizExaverion; 01-05-2015 at 12:32 PM.
Completely agree with both parts of this post.
I mean, yeah ... SE likely wants to give Crafters something to warrant the investment of both time and gil seeing how they can't make the bestest end game gear. I see that ... but the way they're holding the FEW vanity items we get behind the whelms of a convoluted crafting market is just dreadful. I hate my server's MB ... and the crafting circles here have only recently started even making the swim suits and Mog-weapons and such (and of course they cost far too much).
On the road to 50 I noticed a lot of "nice" looking gear. But it was plain and simple and nice for that lower level stuff. 50 is when things are supposed to look bad ass and interesting ... and the metal plat armor look at 50 doesn't do it for me (the best metal plate armor IMO is the Flames Elite stuff that I see no one wearing ... but I'm not leaving the Storm). Wanted my character to have a bad ass jacket and I was happy when my GC elite gear was just that ... until other tanks on my server jumped on it as well because they wanted jackets to annnnd you cant change the color of it so no more standing out in that regard. Then I changed races and fond that I didn't like how the elite storm jacket looked on my FemRoe. Popped on a bikini top, kept the storm skirt and put on some event flip flops for the casual look because all the other jackets I like are tied up in other classes. I'm not trying to look like a "joke" by tanking in a bikini and skirt or w/e, I just figured that if I can't make her look bad ass in a way I like then I'd make her look casual the best way I could ... and it works, I'v never seen another character wearing my outfit. :]
Like I said, all the awesome jackets I fall in love with are taken by other classes or even other genders so I do the best I can with what I have that works in favor of my character's appeal ...
Right now I would really love to use the Saurian Tabard for a body glamor since it's dyeable, but I can't do that due to the restrictions that have been put in place. But that might ruin the image you say? Well that's funny considering I've been able to use the Foestriker's Tabard as a glamor this entire time.
So yeah, I wholly agree. Restrict job specific artifact gear (which really is the "image" of the jobs), and lift the rest of the restrictions beyond that.
Let's try and keep this topic from dyeing, it's very important to me.
|
![]() |
![]() |
![]() |
|