I hate the dungeons they are the only feasible way for a character to grind or gather weekly lock out points. The dungeons offer very little reward in themselves when you cast aside the points you need to get for the week, the gear dropped inside these HM dungeons tend to be between 20-30 iLvls below current end game gear.For this issue what i would like to see SE implement are actual hard modes these dungeons will be attuned to high iLvl players IE dungeons aimed towards iLvl 115-118 for this current patch and offer semi competitive gear for players. Something in between current endgame and previous content IE of this ScoB iLvl110 and FcoB iLvl130 add gear that is iLvl 115 or iLvl 120 as well as a daily lock out to these dungeons. You would have the ability to do a dungeon to gear up other jobs you may have interest in playing we have 10 jobs available to us in game currently and will have 13 come the expansion. Would it not be more beneficial to the game and player base?