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  1. #11
    Player
    Stihllodeing's Avatar
    Join Date
    Oct 2014
    Posts
    180
    Character
    Stihl Lodeing
    World
    Mateus
    Main Class
    Gladiator Lv 24
    Quote Originally Posted by liljramos88 View Post
    I did hear that some classes in the future will have dual roles how would they aproach that.
    Ya know if you think about it, Square's trinity system is pretty damn good. I mean if you look at what we have now and where we started it's obvious they've been a polishin'. They might approach it aggressive and progressively. It's a nice set up, just has no teeth. I think it has a lot of potential to support a support role introduced in the future.

    I mean, no one ever really says they don't like this part of the game. Some of the hard core raiders just feel a little unchallenged, I can understand that.

    All critics really ever say about customization and end game is: "it's bland and boring" and "I just do one thing and finish too quickly". Ya know, stuff my wife says.
    (0)

  2. #12
    Player
    roninoftagrm's Avatar
    Join Date
    Oct 2014
    Posts
    69
    Character
    Darius Stormheart
    World
    Goblin
    Main Class
    Archer Lv 50
    Quote Originally Posted by liljramos88 View Post
    I did hear that some classes in the future will have dual roles how would they aproach that.
    healers would need a bunch of extra spells to replace heals... whm primarily, sch/smn is the current form of this, however it will, im 90% sure of it be a toggle function like dcuo roles.

    drk and samurai are the most likely to have this unless they arent designed for it, but both can be tank/dps with a enmity/def boost in tank mode, dmg boost in derp mode

    something that already exists in the form of the oaths and cleric stance would be the right way, if only sword would remove enmity+ from pld combos, i dont know if war has an oath/stance set that enables going both ways(i dont like big derpy weapons)
    (0)

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