Quote Originally Posted by Xatsh View Post
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I'm sorry you took it as a personal attack but the thing I wanted to say more than anything is that people should stop (and it was you that time) to speculate too much and above all to speculate on wrong ideas.

Why wrong ? Well, while it's true that current job abilities can't be cross classed, it's only because they are quest abilities. DRK, MCN and AST won't have only quest abilities (or maybe they will, a heck lot of quests for all. But they most probably won't) thus they will have abilities that can be cross-classed.


That's why I hate it when people talk about the classes as a separate entity. Classes are the entry level of the jobs. From a lore perspective, they're different, but from a game perspective, they're the same.


But I agree that the current cross system is a bit off. All in all, there is only that much options available. A much more interesting system would be the traditional FF style jobs : one job, one sub job, and eventually some traits to take. Levelling one job will make you fine. Getting secondary jobs will allow you a lot of versatility (add restrictions like "can't change in intances" or stuff like that as they want people to stick to a job apparently in dungeons. Also, abilities would get a potency nerf as not your main job OR combos could get removed to avoid abuse like WAR sub DRG for high damages without the enmity generation). Getting all the traits will allow you to be able to adapt to situations as they come by chosing the most fitting to the instance you're planning to go against.


Sure it would need a heck more work to balance all. But it would gain a lot in depth. And it would make a real use of levelling many jobs.