Quote Originally Posted by Shadex View Post
Is because they can't be bothered to make the base classes worth anything. In 11 people still had reasons to stay a WHM or aTHF even after openning up later jobs. Square didn't bother to make these classes worth anything post 30.
In XI the jobs you unlocked later werent advanced versions of what you already had, it was a different system. You were just unlocking the classes that came in later expansions.

Classes in XIV were the original from 1.0. When XIV first launched there wasn't much distinction between any of the classes aside from what weapon your character was holding. Jobs streamlined it a bit more, which sounds like it's being dumbed down but it was really just making each class/job more unique to itself. After jobs were introduced the plan was that classes would be for solo content and jobs for group, but aside from some very specific situations, there's no reason to play a class once you unlock it's job.

So now going forward, there's no reason not to just roll the class and job into one thing. This way you're not doing one small storyline from 1-30, then another 30-50 (or 60 in the case of the expansion), you can devote that entire level range to one storyline and theme. The classes we have wont disappear, then they'd have to remove their quests and likely expand on the existing job ones to pre-30, it's just what we get moving forwards.