Quote Originally Posted by Slick View Post
I guess I just love the lore, and would hate to see that stripped from the game.
I do not think they would ever strip the previous class stories from the game. They are far to important, and will likely be here to stay no matter what future jobs are added or if they redesigning the whole 'class' system.


As for the new jobs, if they follow the same '5 levels then a class quest' idea that they have had with the others, then we will still be getting the exact same number of class quests. Having a single job to concentrate on could be an interesting opportunity to expand its story and lore, rather then having 30 levels of class story, and 30 (Count the level rise in the expansion) of job stories.

Quote Originally Posted by Shadex View Post
Is because they can't be bothered to make the base classes worth anything. In 11 people still had reasons to stay a WHM or aTHF even after openning up later jobs. Square didn't bother to make these classes worth anything post 30.
You make a good point that classes basically become worthless after level 30. Although to be fair, in FF11 people still had a reason to play those jobs because they were still unique in their own right. In FF14 though, Jobs basically become an enhanced version of the class.