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  1. #1
    Player
    hallena's Avatar
    Join Date
    Sep 2013
    Posts
    509
    Character
    Fara Venator
    World
    Coeurl
    Main Class
    Thaumaturge Lv 60
    The entire quest line is a test of your consistency and general patience for an atrociously boring monotonous grind "How long can you go before your patience runs out and you cry "I AM SO BORED"."
    This Atrociously grind is how long it took you to gain one level in older mmos.
    What's your suggestion? If you tell me "it should be challenging" then i'll link you to my previous post
    Keep in mind that when you come up with your challenge. Zodiac is lvl 125 with customisable stats which make it better than 130 ironwork to some class while ironwork is 120 and require minimum T11 down and only one person per week have access to it aswell as waiting 3 weeks worth of poetic caping.
    But you also need to make your challenge accessible to everyone or else people will complain.
    (0)
    Last edited by hallena; 01-01-2015 at 04:32 AM.

  2. #2
    Player Shioban's Avatar
    Join Date
    Sep 2012
    Location
    Bastok
    Posts
    1,564
    Character
    Shio Ban
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by hallena View Post
    This Atrociously grind is how long it took you to gain one level in older mmos.
    Older MMOs no longer apply, because they're old.

    You don't apply old movie standards from the 40's to modern cinema, you keep the fundamentals but the general picture changes.

    The same goes for a relic-quest/level grind. You can't compare the one year it would take most people to finish the 1-75 grind, to ARR's 1-50 grind. That's just absurd.
    Or the FFXI relic/myths vs FFXIV.

    But in relative terms to FFXIV it is grindy, long and boring comparable to most content available in the game.

    Quote Originally Posted by hallena View Post
    What's your suggestion? If you tell me "it should be challenging" then i'll link you to my previous post
    I didn't say that I wouldn't do it, or that I hated it.
    But it is grindy and generally quite boring after a while. That's exactly how it was designed to be.


    I'm not making suggestions or implications that it should be changed. Please don't misquote me.

    Quote Originally Posted by hallena View Post
    If you tell me "it should be challenging"
    Well, arguably it should be challenging. But a lot of players didn't want that, which is fine.
    And by arguable I mean, we're playing a game, to obtain certain things there should be some form of challenge to obtain it.

    Player skill isn't the reason the new relic steps were added. People wanted a weapon they could obtain outside of raiding, and the development team provided it.
    It's designed so a player with the absolute basic skills would be able to obtain it with a simple time-investment.
    (4)
    Last edited by Shioban; 01-01-2015 at 05:10 AM.

  3. #3
    Player
    hallena's Avatar
    Join Date
    Sep 2013
    Posts
    509
    Character
    Fara Venator
    World
    Coeurl
    Main Class
    Thaumaturge Lv 60
    But in relative terms to FFXIV it is grindy, long and boring comparable to most content available in the game.
    It is grindy, but i don't see what else they could do. If they make it challenging, zodiac is so strong it'll need to be very challenging to be worth it. And even if its a small challenge (2.0 titan) people will complain. A grind is a good and accessible way to gate something.
    Please don't misquote me.
    My bad.
    (0)