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Thread: Done!

  1. #61
    Player

    Join Date
    Mar 2014
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    Gridania
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    1,201
    The only part I agree with is that the fates in the books are stupid. Sitting around for hours really sucks and it's a stupid timesink.

    As for the rest of the game, it is really easy for an MMORPG so I don't really think easier versions are needed. I don't have the time myself to raid but I'm completely fine with it even though I wish I had the time. But it's not the game's fault
    (5)

  2. #62
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Parodine View Post
    By 'one go' you mean 500 Garuda HMs during bonus light session, right?
    Yup. Yeah it can get rather tedious but its a option if player chooses so, iirc first nexuses were done in 36hours and thats alot faster than novus or animus even if you grinded tomes non-stop thanks to it having no limitations.
    (0)
    Last edited by Synestra; 12-31-2014 at 05:16 AM.

  3. #63
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by hallena View Post
    Please no. Anything that save time from cash shop remove any form of satisfaction.
    You can grind for hours to get this!
    Or pay 19.99 and get it instantly!

    You want a relic? put time into it. You don't have time? play 30min-1hour a day and get it over the course of a few weeks/month.
    First: i said "maybe" - thats depending on the items and how you get it (example: crating mats) - furthermore there are a lot possibilities to add it, no one said you can insta buy zodiac and skip all steps o_O
    Secund: how many items we have? if you need to buy 10 weapons for 100$ or 1000$ do you really think players will do that? I used extremly high numbers to point to the next thing, no one said anything about cheap prices, but that also depends a lot of things as on "first"
    Third: Satisfication is your own, you must not buy it from cash shop and miss your "feeling", you must not even do the timesink, thats all just to backup the ones who cant pass the brickwall content.

    Well... in the last sentence you show your true motivations,
    you feel entitled because you have something others dont... (Edit: In your example its "time") hell, YOU are playing the wrong game and need a game with highscores! i suggest a FPS with kill/death counters!
    (0)
    Last edited by Yukiko; 12-31-2014 at 05:36 AM.
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  4. #64
    Player
    Demeos's Avatar
    Join Date
    Aug 2013
    Posts
    187
    Character
    Ruhan Coden
    World
    Leviathan
    Main Class
    Lancer Lv 50
    Waiting is not grinding. It IS boring as all hell though. Waiting hours on end for a mere chance at progressing only not to be able to progress is frustrating and feels like a waste of time. Relics are many things, but certainly not for casual players who want to feel like they're genuinely progressing.

    You'd be better off doing pick-up raids in Duty Finder if you want a sense of accomplishment within a 2 hour time frame.
    (4)
    "I've been playing MMO's a long time and if there's one thing I've learned, it's that lions do not concern themselves with the opinions of sheep. Just take that little voice in your head that tells you to be tactful and understanding and shoot it...shoot it in the goddamn face."

    - SAO Abridged (Ep.2 | 8:35)

  5. #65
    Player
    NoahArks's Avatar
    Join Date
    Jun 2013
    Posts
    232
    Character
    Asuna Okawa
    World
    Gilgamesh
    Main Class
    Archer Lv 50
    Quote Originally Posted by OogaShaka View Post
    I am done, insane relic quest lines,waiting hours for fate spawns for books/allied seals, no easier mode for raid content so I can see the whole game, crafting items that take a million mats to do.

    Listen most of us have real jobs we have to work and a life we want to live.
    Basicly this, but I'm not quitting the game, just boycotting the whole relic stuff, even though I really want my Yoichi bow.
    (0)

  6. #66
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Relic is fairly hard core in the amount of stuff you have to do and time it takes. The casual weapon choice is the gerrot masterworks weapons or shiva weapons.
    (2)

  7. #67
    Player
    hallena's Avatar
    Join Date
    Sep 2013
    Posts
    509
    Character
    Fara Venator
    World
    Coeurl
    Main Class
    Thaumaturge Lv 60
    if you need to buy 10 weapons for 100$ or 1000$ do you really think players will do that?
    Without a doubt. I know people in Guild wars 2 who spent hundreds in the gem store to buy legendaries.
    you feel entitled because you have something others dont... (Edit: In your example its "time")
    You what? The game has been out for more than a year now. If you don't have at the very least nexus, Your problem isn't lack of time but lack of motivation. If you played for 10minute everyday since 2.38 came out, you would still have your nexus by now. Zodiac maybe not

    Most people who will tell you "i dont have the time to do this!!" do have the time. they just prefer using that time watching videos or playing other games.
    (1)

  8. #68
    Player
    BreathlessTao's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,357
    Character
    Shuu Naranol
    World
    Omega
    Main Class
    Summoner Lv 100
    While surely dramatic and at best arguable in several points... I can relate to OP's grievances.

    The relic questline, after actually getting the weapon, is no sort of fun. Hell, it's not even challenging - how anyone in their right mind can call being sent back to farm (or camp at) old content that they've already done a million times (or just plain forced to spend millions of gil) "challenging" is way beyond me. It's tedious, it's mind-numbing, it burns people out, heck it even poisons the atmosphere when an unfortunate first-timer gets into a dungeon only to have a tank rush forward without saying anything or waiting for anything and just pulling five mobs at once because they just want to get through it. And ultimately, it really isn't even rewarding: new licks of paint and a different glow effect, finally an actual new weapon that isn't even BiS (because hardcore raiders would whine about not having the strongest, because why do casuals even need such), so much so that it's 10 ilvl below that. Yes, the frustration is understandable. Sure, it's not compulsory; sure, nobody's holding a gun at anyone's head to do it. But consider this: if you have any sense outside doing math for stats, you'd want to do it, because it's a supplement to your job; if you have the slightest of OCD, you'd want to do it because the quest is there, will be there, either on duty list or in open world above the NPC's head, because it can't be turned off. And yes, people want something to do, but they want to have fun doing it - that's why they play a game. All in all, it takes too long of doing stuff that is simply not fun (and not even challenging), for something that doesn't even feel rewarding. And you know, this is only one piece of such content, that feels more of a job than entertainment.

    Sure, there are alternatives. Much harder content that can't be done without people forcing you to watch guides until you know them backwards by heart woken up in the middle of the night - and even then it's an immense lot of practice, IF you even find people to take you on. Because this oh-so-much-friendlier-than-that-of-other-games's community is like that, they expect all the experience from randoms they'd take on, and kick them at the first mistake. (While at the same time forcing people to skip actual in-game cutscenes, irony anyone?)

    As for challenge: no, I don't think people in general play games to be challenged. If someone wants challenge, they take up a difficult project at work or do sports. A game can havea challenging difficulty, can have content that is challenging, of course. But the whole of it? On a general level? No. Not after a day at work when you arrive home and want to kick back and relax. And as it was pointed out, the relic is nowhere near being a challenge; it's much more just work.

    Also, please don't tell me SE couldn't win here. Between "everything being spoon-fed" and "one year old content still an impossible mess", don't tell me there is no middle-ground there. Quite a few threads have already pointed out that it's exactly that mid-tier difficulty that's missing from the game, and quite honestly it's such a wide gap it shouldn't be so hard to fit stuff in there. (Sastasha HM and the Ultros trial do feel like they're getting there, actually, at least at certain points.)

    About crafting: well, not million mats, probably, no. But too many different materials that are gated behind not even a single, but often times two or three instances of RNG, only to keep stuff "exclusive"? Hell yes. And once again, it's a problem, because it's either a) insane amount of work again to get them, or b) insane amount of gil to get them. For something that is, many times, simply an item for glamour purposes, like why on earth should exactly the few pieces of casual clothes be among the hardest to obtain? (Yeah, I know, because they apparently can't keep DoL/DoH relevant in other ways.)

    To sum it up. The game's been touted as "casual friendly" ever since (before) its launch. The devs (I think even Yoshi himself) have said that when they come up with something, they consider whether they'd find it fun to do, because if they didn't, then surely the players wouldn't either, so it needs changing. Yet, for I don't even know how many patches now, what have we been given? Incredibly mind-numbing and long time-sinks, one right after the other, that feel more job-like than fun and in several cases, not even rewarding. (Personally, by the time I finished my first atma, well before the nerf - I was so brain-dead, I haven't played for a week, and I can't even say I rushed it, seeing how there were days I didn't even touch it; when I finally beat Garuda Ex on the 9000th try, I almost broke my keyboard, I felt anything but a sense of achievement, because it'd gotten so frustrating beforehand.) Everyone seems to crave newer and newer and newer content continuously. But why? It's taxing on the devs, because the team is admittedly very small. The content itself suffers, with anything ranging from bad design to awful bugs. If someone does do it casually, there already is more than enough (relic, gearing up DoL/DoH, all the logs, ex primals, Coil, etc). And those who burn through them - they burn out, many of them generate a toxic environment with bad social interactions (either in-game or even on here), they complain about not having anything to do. Barely a year old, but the item level is almost three times of the actual character level now, while at the same time there still is several content (even as old as the game itself) that cannot be done via random DFs, maybe only with a great lot of luck. Is OP dramatic? Maybe. Is their frustration understandable/justified? Definitely. And it's easy to see how the relic itself is only a last drop in a glass full of water.
    (19)

  9. #69
    Player
    Dragoon4life's Avatar
    Join Date
    Apr 2014
    Posts
    275
    Character
    Drako Redwyne
    World
    Adamantoise
    Main Class
    Lancer Lv 70

    Original ATMA Farmer Here

    Honestly the RNG part SUX. Took a week to get first ATMA no joke. FATE spawning blows "Taken" "Tower of Power" etc, etc. Novus not too bad but SE slowed SBonding in Dungeons not sure why, and light farming is slow and lame.

    I get what your sayin but it looks like you might be burning your self out.

    BTW if your leavin
    Can I has your Sleipnir he so peerdy
    (1)

  10. #70
    Player
    BreathlessTao's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,357
    Character
    Shuu Naranol
    World
    Omega
    Main Class
    Summoner Lv 100
    Quote Originally Posted by hallena View Post
    Most people who will tell you "i dont have the time to do this!!" do have the time. they just prefer using that time watching videos or playing other games.
    Perhaps watching guide videos they're forced to watch, to get better, because actually just going in anywhere and learning by experience is no option these days? Because YT and guides have been there forever, like even 20 years ago everyone played by guides, which also just happen to appear out of nothing, without people actually going in and learning the fights by experience... If it's not a crime for "pros" to want to spend their time with something else than "babying" newbies (apparent reason for forcing others to watch guides), it shouldn't be a crime for those who have 3 free hours a day to also want to squeeze in watching a TV show or two into that, either.
    (1)

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