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  1. #1
    Player
    QiLymePye's Avatar
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    Dec 2014
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    Ul'Dah
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    Bloody Knuckles
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    Lamia
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    Archer Lv 50
    Quote Originally Posted by Valmar View Post
    I have a full time job, 40hour week.

    I also Have my Excalibur and Aegis Shield.

    Yet I also find time to Raid 4+ days a week for 4+ hours, Cap Tomes, hang out with my friends, Play Destiny and Dragon Age Inquisition, and get 6-8 hours of sleep a night.

    Whats your problem?
    See, this is what alienates players. Congrats, you have time to play destiny, and DA:Inquisition, and get 8hrs a sleep a night...make me wonder what time you have for family, if you have one. See, your time is gonna be valued differently to you than to someone else. you can't just say, well i have time so you should to. Everyone has their own circumstances and things to do in life. when I read your post, first thing i thought was either you are lying, or you dont have responsibilities like family at home, or you shirk your responsibilities when at home, but either way, your time is different than someone elses.

    And then I wonder, when did you get your relic, was it before Destiny and DA were released? Because I have both, I love DA. But there is no way on God's green earth that you would have been able to get your relic while playing destiny and while playing DA which is extensive by itself unless as soon as you get home, you jump on FF and play until you sleep. So i can try and judge your time too, but guess what, i can't. I don't know what you do with your time, but its easy for me to sit back and say you lie if i'm basing your time off of what I believe time should be spent.

    So in conclusion, not everyone has the same amount of free time and what you might consider free time is different to someone else. But obviously there is a problem with the relic system because there are more people complaining about it than defending it. And its probably why SE is gonna change how it works.
    (6)

  2. #2
    Player
    hallena's Avatar
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    Fara Venator
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    Coeurl
    Main Class
    Thaumaturge Lv 60
    So in conclusion, not everyone has the same amount of free time and what you might consider free time is different to someone else. But obviously there is a problem with the relic system because there are more people complaining about it than defending it. And its probably why SE is gonna change how it works.
    Where's that statistic?

    Regardless if for some reason you truely do not have any free minutes in a day then maybe you should accept relic weapons were not meant for you. Wait for world of darkness and stop trying to get everything changed to fit your personal shedule.
    Relic were meant as an optional weapon for people who do not raid. Not for people who's busy 24/7, patches 2.1-2.3-2.5 are for you
    (2)
    Last edited by hallena; 01-01-2015 at 05:40 AM.

  3. #3
    Player
    QiLymePye's Avatar
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    Bloody Knuckles
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    Lamia
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    Archer Lv 50
    Why would i need a statistic to show that Im gonna value my free time more than you value my free time? And while yes, i do agree that their are other end game options for weapons, I think that we are forgetting the true reason why people are complaining, including me, about relic. Its not the grind alone. Its how boring it is. I don't mind grinding when I have either a story or a good reason to grind. For ex. Grinding for exp. in most rpgs, it can be boring but you have something to measure your success. Its not random. And thats the problem. A lot of people were turned off by how random it was. How you could farm for atmas for hours and not get one, but your fc buddy logs on for an hour and gets three. Its that kind of thing that turns people off. It did for me. And then to go through all of that and only upgrade your weapon a little bit is even more of a turnoff. Thats what people are complaining about. Make me grind, I don't care. just make it worthwhile. The end doesn't justify the means for alot of people for this relic quest. If SE took a vote, a majority of the players would vote for them to change how the relic quest works. And i think a majority would want the end product to justify the work. thats all.
    (2)

  4. #4
    Player Shioban's Avatar
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    Bastok
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    Shio Ban
    World
    Twintania
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    Conjurer Lv 90
    Quote Originally Posted by QiLymePye View Post
    Why would i need a statistic to show that Im gonna value my free time more than you value my free time?
    You said "More people complain than people who enjoy it"

    That's what they wanted a statistic for.


    But you're probably right, people generally complain, whine and groan. But they do it anyway.
    And the reward is worth it in the end, same as any grind in any MMO.

    There HAS to be some form of grind/effort/gate to stop the majority players getting it Day #1.
    (0)

  5. #5
    Player
    Nestama's Avatar
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    Limsa Lominsa
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    Nestama Eynfoetsyn
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    Lamia
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    Samurai Lv 100
    Quote Originally Posted by Shioban View Post
    And the reward is worth it in the end, same as any grind in any MMO.
    Depends. Relic was indeed rewarding because of the challenge, but once the Atma stage started... it was a cesspool of broken dreams. If the final step for the Zodiac doesn't involve something new (a new challenging Relic/Zodiac Reborn fight), then it's going to feel about as rewarding as that time you got your Atma/Nexus. "Glad that waste of time is done with."
    (2)

  6. #6
    Player Shioban's Avatar
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    Shio Ban
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    Twintania
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    Conjurer Lv 90
    Quote Originally Posted by Nestama View Post
    Depends. Relic was indeed rewarding because of the challenge, but once the Atma stage started... it was a cesspool of broken dreams. If the final step for the Zodiac doesn't involve something new (a new challenging Relic/Zodiac Reborn fight), then it's going to feel about as rewarding as that time you got your Atma/Nexus. "Glad that waste of time is done with."
    That's exactly what I want. And what most people expected to happen originally.

    What's challenging about face-rolling Level 5 fates for 3 hours?

    Challenge; (noun)

    a task or situation that tests someone's abilities.
    "the traverse of the ridge is a challenge for experienced climbers"
    synonyms: problem, difficult task, test, trial; More
    It's hasn't been challening at all so far.

    Unless there's someone here who could somehow revise the definition for challenge by saying "Running Sastacha HM 32 times, Garuda 200 times and grinding Fates in Middle La Noscea REALLY TESTED MY SKILLS!"


    If we had to defeat Twintania > Nael Deus Darnus > Bahamut then perhaps it would make sense, yes.

    Or even some new form of content like you said with Chimera > Hydra and the introduction/incentive to the HM Primals that required some form of skill or skill improvement or even teamwork. The origianl relic quest FORCED players to learn. If you couldn't do Titan HM you were screwed. But people prevailed. And the sense of achievement for beating that fight was leaps and bounds above "Oh look I got my Novus...doing Garuda 200 times sure was exciting! I EARNED THIS!!"


    Like you said fights would provide some form of challenge. Albeit an impossible way to do it seeing as they want it to be long/grindy, yet easy. It's kinda sad.

    I don't see them adding; "Clear X Turn of Coil X times" anytime soon for it. And I generally hope they never do. Something unique would be nicer.
    (5)
    Last edited by Shioban; 01-01-2015 at 12:25 PM.

  7. #7
    Player
    Elim's Avatar
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    Elim Lovecraft
    World
    Faerie
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    Gladiator Lv 50
    So I've went back to another MMO I use to play. It has the same amount -- if not more -- subs and about the same raiding system/difficulty as FF14. I still love and play FF14, of course.

    I've been browsing the other MMO's forum for the last couple months while deciding if I wanted to play it again. What I found interesting is that it's extremely rare to see "nerf everything please" and "I am entitled to all of the content because I pay a sub (so nerf all hard content)" threads. Actually, I didn't see any. I only vaguely remember seeing a few of those types of threads way back when I first started to play it. I do see "nerf this class" or "buff this class" all the time though, but that's understandable.

    My question is, why does FF14's community have so many people who beg for nerfs? I don't just mean nerfs to hard content, but to long quest grinds like the relic as well. Meanwhile other communities simply accept that some content is hard or grindy. As we know it prolongs the contents life and keeps it interesting to some people. I'd understand the whining if there was only long and difficult content in FF14, but there is more easy and causal content. Not just "more" but tons of it.
    (1)
    Last edited by Elim; 01-01-2015 at 07:06 AM.

  8. #8
    Player
    hallena's Avatar
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    Fara Venator
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    Coeurl
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    Thaumaturge Lv 60
    Different mmos have different community. but between wow,swtor, wildstar, eso, ffxiv, tera, gw2. People always complained
    (2)

  9. #9
    Player
    QiLymePye's Avatar
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    Bloody Knuckles
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    Lamia
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    Archer Lv 50
    Actually, like i said, its not just the grind. They just need to nerf the boredom of it. And other stupid things. If im waiting more than playing, then its time to fix content. Hell you know how they can nerf it to be better? Make the atams available as drops in all dungeons depending on zone. Increase amount of light gained, etc. Since old content is not being played, stop tying up long lengthy quest to old dungeons. Tie them to newer content. The way it is now, the later you start, the more impossible it is to start. Thats not a good quest idea
    (1)

  10. #10
    Player
    Balipu's Avatar
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    Gridania
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    Character
    Tea Mysidia
    World
    Phoenix
    Main Class
    Rogue Lv 90
    For everyone leaving: Okay, bro, see you in three weeks!
    (0)

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