The past 6run we done it has dropped exackly same items ninja dagger and caster earring. Has anyone else got same problems?
The past 6run we done it has dropped exackly same items ninja dagger and caster earring. Has anyone else got same problems?
Don't worry. Statistically improbable events happening in long chains are just a result of S-E's RNG being perfectly random.
video games are bad
I'd have to say its probably just bad luck on your part...and on mine. ._. As I've been farming t9 for like 2 weeks nonstop trying to get those god forsaken cleavers to drop. @.@
^ Code based RNG is inherently flawed though.
So there is a chance it'll just do 7-7-7-7 ocasionally.
Even with that, there's always a chance this'll happen, you just have to deal with it.
It's most likely RNG being RNG. It's just like spamming Syrcus Tower 9 times last night and only getting one oil.
I LIKE the fence. I get 2 groups to laugh at then.
I have a small pile of WAR weapons from T9 sitting around if it makes you feel better. I'm not entirely sure why I have that many though.
Perfectly random doesn't mean perfectly distributed - even a truly random event could still create 6 of the same result in a row.
A lot of modern game RNGs are actually less random than this one - because they check for trends and attempt to rig the system to try and break those trends in the name of balance.Proc-based systems in DOTA and WoW are good examples of this.
I still hold that something's funky with how RNG is seeded in this game, though. XI had the same problem.
video games are bad
The issue isn't that the RNG is flawed so much as you ran in 6 times out of the dungeon being ran X amount of times across all the servers in the time you did 6 runs, meaning a large number sets of items dropped during that time. At that point, you getting the same items is more common than you think if they are dropping 12% of the time and the other 88% have already happened between each run. Insert more imaginary numbers to further prove point.
Only seen brd and caster gear drop
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