
No. Just no. Imagine having to buy or craft these. How many arrows are spammed on one fight? And I'd guess that the max amount of arrows you could carry would be 99 per inventory slot. We only have 100 inventory slots. This would cause some huge problems.

First off, punching someone ONCE doesn't do nearly as much damage as, say, exploding them with fireballs. That's why, as a MNK, you'll never see yourself doing as much damage per-hit as a similarly geared BLM. However, you hit a lot faster than they do, meaning in about the time it takes them to cast a single 1200 damage fire spell, you've hit the enemy 4 or so times for about 300-400 damage per hit, not counting crits.
As for actual logic behind punching someone as opposed to stabbing them, this is a fantasy world where you ride around on large yellow birds, fight mobile carnivorous plants, and return to the last crystal you attuned to when you die, rather than actually dying. I don't think real-world logic applies.



This is not just video game logic, getting hit with a blunt object hurts like being stabbed but it hurts in different ways. Being hit with a metal fist is GOING TO HURT! That is not video game logic. Getting stabbed with a lance or pierced with arrows is GOING TO HURT! Again, not video game logic.As for actual logic behind punching someone as opposed to stabbing them, this is a fantasy world where you ride around on large yellow birds, fight mobile carnivorous plants, and return to the last crystal you attuned to when you die, rather than actually dying. I don't think real-world logic applies.
The only illogical thing is the lack of elemental resistance, this is a gameplay choice however.
OP, if someone punches you in the face will it not hurt as much as someone stabbing you in the face? It will hurt the same amount, the only different is one is piercing and the other is blunt damage. They hurt in different ways.
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