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  1. #41
    Player IfritReborn's Avatar
    Join Date
    Aug 2013
    Posts
    230
    Character
    Kevvy Alexandros
    World
    Gilgamesh
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Ellatrix View Post
    It isn't boring and tank damage output is nothing to scoff at.. if you actually know how to play the job.
    Judging from that post I'd say they may be referring to a tank mechanic in WoW during Cataclysm and into MoP called Vengeance.

    It was very OP, and brought tank's dps into the range of pure DPS classes and sometimes even more. It caused a lot more people to play tanks in terms of PvE and PvP because they were incredibly strong. So yes, compared to that, tank damage in this game is something to scoff at and is very boring.

    I'm certainly not saying something like that should happen here though >.>
    (0)

  2. #42
    Player
    QiLymePye's Avatar
    Join Date
    Dec 2014
    Location
    Ul'Dah
    Posts
    312
    Character
    Bloody Knuckles
    World
    Lamia
    Main Class
    Archer Lv 50
    Quote Originally Posted by Ellatrix View Post
    It isn't boring and tank damage output is nothing to scoff at.. if you actually know how to play the job.
    Tank is boring. Oh let me clarify, tanking as a PLD is boring. I love WAR. But PLD suffers horribly in this game. Dmg output is no where that of WAR. And Playing PLD....boring. Thats why you have no tanks in the game. If you gave me the choice, im picking WAR everytime, and thats only one of the two tank roles available. Once again, you will have people that are elitist, completionist, but many people with this game wanna have fun, hence why most are playing DPS. Its flashy, you feel like you are doing something. Until they make tanking more fun than chore, we are gonna have the same issues, no matter how many Tank jobs they add.
    (2)

  3. #43
    Player
    Ellatrix's Avatar
    Join Date
    Jul 2014
    Posts
    437
    Character
    Ellatrix Reatori
    World
    Sargatanas
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by IfritReborn View Post
    Judging from that post I'd say they may be referring to a tank mechanic in WoW during Cataclysm and into MoP called Vengeance.

    It was very OP, and brought tank's dps into the range of pure DPS classes and sometimes even more. It caused a lot more people to play tanks in terms of PvE and PvP because they were incredibly strong. So yes, compared to that, tank damage in this game is something to scoff at and is very boring.

    I'm certainly not saying something like that should happen here though >.>
    Properly played, a tank will be at 70~80% of the damage output of a good and equally geared dps in most fights in the game - including several turns in final coil.
    (0)

  4. #44
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by MirielleLavandre View Post
    Even adding new tank jobs won't fix the issue of long queues for dps. As someone said, it isn't a roulette issue, even. More tank jobs won't make people want to play tank -- those that can stand tanking are tanks already and we still have a shortage. Many, like myself, only use my tank to help FC people or only tank when I am with friends/full FC party. The issue is the attitude that is so prevalent in DF where everyone wants to speed run, dps pull, don't listen, and/or are abusive to each other (this includes those tanks who use DF and are abusive to others). To me, it is a community problem based a lot on how SE designed the system to reward certain behaviors (speed runs to get max tomes/rewards in the quickest way possible). Until this kind of design and this kind of attitude players have, that their time and way of playing is somehow more important than others, changes, there won't be any short dps queues in the future no matter if there were 50 tank roles.
    Quote Originally Posted by QiLymePye View Post
    Like Mirielle said, They need to change the mechanics of Tank. Its boring.
    Odd, I don't see anywhere in that post that she said that there should be changes to the mechanics of tank or that tanks are boring to play. What she did say is that being a tank can suck because of people's attitudes toward you. They want huge pulls to get the dungeon over with quickly, but god forbid if you wipe on one because you'll never hear the end of it even if it wasn't your fault. As far as tanking jobs being boring - just because you don't enjoy it doesn't mean there aren't those that do. I personally enjoy Paladin a lot. I just don't enjoy people's attitudes in Duty Finder so I generally queue up with at least one other person in a premade when I do tank.

    In any case, why would you be able to kill something faster than a DPS class? That would be pretty stupid. ._.

    Quote Originally Posted by Ellatrix View Post
    It isn't boring and tank damage output is nothing to scoff at.. if you actually know how to play the job.
    Basically this.
    (0)
    Last edited by Ashkendor; 12-27-2014 at 11:05 AM.

  5. #45
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    I think making dungeons 5mans is a good idea. 3dps, 1 healer, 1 tank should decrease DPS queue a bit. Kinda like how ST queue time is much shorter when it was 1st released compared to CT when it was 1st released
    (0)

  6. #46
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by myahele View Post
    I think making dungeons 5mans is a good idea. 3dps, 1 healer, 1 tank should decrease DPS queue a bit. Kinda like how ST queue time is much shorter when it was 1st released compared to CT when it was 1st released
    Yeah, but going back and overhauling all those old dungeons for 5 instead of 4... I don't see it happening.
    (0)

  7. #47
    Player
    QiLymePye's Avatar
    Join Date
    Dec 2014
    Location
    Ul'Dah
    Posts
    312
    Character
    Bloody Knuckles
    World
    Lamia
    Main Class
    Archer Lv 50
    I made a mistake quoting her. I edited my post like 3 times but i missed something, but anyway, no matter what people say, there is a shortage in tanks because of multiple factors. I do believe its boring. I don't care about"knowing" how to play it. Its boring. And on top of that, like many others have said, the way the game is built makes playing as a tank not only boring, but also put too much on the person playing tank. Actually, let me say again, its really just the PLD for me. I was so disappointed in how they made it. Hell it was even hard to maintain hate in the early lvls of the game. Its a joke. If they just added 1 or two more skills. I mean PLD is supposed to be the holy warrior. Give it some more magic. Maybe a different healing spell that can heal, or an esuna like spell, and at least 1 high dmg dealing spell like a holy spell/sword skill. something. To me (my opinion) of all of the classes, i would play PLD last of all.
    (0)

  8. #48
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by QiLymePye View Post
    I don't care about"knowing" how to play it. Its boring. And on top of that, like many others have said, the way the game is built makes playing as a tank not only boring, but also put too much on the person playing tank.
    See, I do care about playing it right, which is why I tend to queue in a premade. That way I know the other three people in the party will do their jobs correctly. Most DPS don't seem to remember that they have skills that don't deal damage (or buff their own damage) but are helpful nonetheless; they just want to pew pew the mobs. The BLMs I queue with, I can count on things like Virus, E4E, and Apocatastasis being used. Healers in general tend to be a bit more conscious of buffs and debuffs. I think it's pretty entertaining to see just how much stuff I can drag into a pile for the two DPS I usually queue with to set on fire (gotta make the WHM earn her keep somehow!). I do enjoy warrior, but I'm way more comfortable on paladin for big pulls and endgame content because I'm much more familiar with the class - warrior is something I only recently got to level 50.
    (0)
    Last edited by Ashkendor; 12-27-2014 at 11:37 AM.

  9. #49
    Player
    QiLymePye's Avatar
    Join Date
    Dec 2014
    Location
    Ul'Dah
    Posts
    312
    Character
    Bloody Knuckles
    World
    Lamia
    Main Class
    Archer Lv 50
    See, what my post is saying, and maybe i should have worded it different, is that it doesnt matter if you play it right or not, it doesnt ghange the fact that its boring. When i play all my classes, i play them right. I ask, I learn, I adjust. What im saying is that it doesn't help if its not fun to play, and PLD to me is the least fun of all of the classes/jobs in the game. If you did a poll and ask people if they had to choose one class/job which would it be, PLD/GLA would be at the bottom. Hell, if you did a poll just between PLD/GLD and MRD/WAR, PLD would lose. Its visually unappealing, mechanically boring, and is a let down.
    (0)

  10. #50
    Player
    Rin_Azel's Avatar
    Join Date
    Sep 2013
    Posts
    54
    Character
    Rin Azel
    World
    Coeurl
    Main Class
    Lancer Lv 50
    I'd like the option to instead of gaining tomestones in Low Level to get the EXP Bonus applied to a different class.
    (1)

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