Quote Originally Posted by Viridiana View Post
That's what I'm saying. >_>

Optimal right now is PLD/WAR/WHM/SCH/MNK/NIN/BRD/BLM, at least on fights requiring two tanks. Someone pushing progression please correct me if I'm wrong on that.

Now, PLD/WAR could be WAR/WAR or PLD/PLD without affecting too much. WHM/WHM is viable, SCH/SCH is less so but still probably works (Galvanize not stacking is still an issue). But you won't see any progression groups running without a BRD. In 2.0 and 2.1 BRD was the safety net of the group, only needed if something went wrong. In T8 and onward, though, it started becoming a required class in order to beat enrage timers. I'm asking for a return to how it was in 2.0. Whether that means shorter fights or more self-sufficiency for the other classes is up to the devs, but I don't see any reason that a BRD should be required in every single raid instance.
I'm not sure what game your were playing but bard has been a raid staple since 2.0. I can recall spending countless hours sitting in wineport waiting for a bard so the group could enter t1