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  1. #1
    Player
    ZhycranaDranix's Avatar
    Join Date
    Jun 2014
    Posts
    572
    Character
    Zhycrana Dranix
    World
    Tonberry
    Main Class
    Dark Knight Lv 60

    SCH Questions (WOOO)

    To all my fellow SCH's and stat experts out there: Multiple questions here

    Tackling FcOB I know you know how important that crit aldo can be:

    Currently I'm wearing:
    The last resort: +36 crit
    Optics Head Piece / Melded neck: =12 crit
    Daystar Robe / Ha ears
    Ironworks Gloves / Dreadwyrm wrist
    Dreadwyrm Tonbans / Ramuh Ring
    Poetic Boots / Poetics ring
    Ironworks Belt

    My crit with food is around 570-578ish
    Almost 1/4 aldos is a crit for me which is good, but does crit scale with raid tiers ,because even at the i110 SCH I ran for the longest for pre 2.4 I felt I crit more with my aldo. Crit around 520 felt the same as crit now even the rate. The actual numbers are higher( I feel this is more so my 612 MND) I crit a 2500 aldo in T12 the other night but the rate I crit is the same. Does crit actually raise the rate or the # ? Will there ever be a point that a aldo crit is almost certain ? Considering majority of our job is surrounded around that big mitigation

    Eos vs Selene Question:

    Just a simple one: I've been SCH since the T5 days and I've only ever ran Selene if there is a caster in the group simply because I felt it benefit them more than anyone. The Eos argument is simple.... Rouse+Whispering Dawn is great off one min GCD easily giving a 400-500 HoT and then after another minute a Fey Illumination pushes that to 700-800 range not including potential crits. Though beneficial to me and the WHM in the group the melee always stress(Not my static only when I pug) the need for Selene I was even booted for not using her, is it that necessary ? I used Selene in a T11 clear about a week ago, and the numbers we're not off the charts either usually resulting in a minimal increase in dps or helping with a quick heal or two ....so why the stress?

    Question 3 .....We all are thinking this how will AST fit into our seemingly perfect Healing Duo. I for one think that it will oust one of the jobs seeing how top end raiders oust all the jobs that aren't in the perfect scenario(though you can work any job into a situation pending the player) Where does AST fit in ? We know nothing of the job and I've played no past FF (noob) so I don't even know where the bases would come from. We have the perfect fit SCH mitigate some of the damage and WHM top us back off simple(more to it but thats the meat and potatoes of it). What do you think AST will specialize in Aoe or Single target.....Mitigation or what ? I feel whatever it is it will have to do one thing better than the current classes or it will be of no value and if it does that one thing better with a slightly better utility it will oust said job.

    Question 4: New Skills 3.0

    I totally dislike the whole lets think of dumb skills to put on our fav classes but I couldn't help but think of the new skills and abilities we'd be obtaining in expansion , and though of a few adjustments myself.Post some of yours
    *1- A stronger Sacred Soil: ATM it works fine for what it is I normally top a Sacred soil off with a succor for extra mitigation and the guaranteed 10% for the party is like a AOE SS for about 10 secs, but I'd like to see it bring more to the table. The WHM gets 20% SS (which I think should go to the King of Mitigation but whatever) and we get a 10% shield I say either buff the shield to 20% as a trait or extend the length of how long it last.
    *2- Lustrate II: Don't get me wrong this move is Godly and one of the best healing moves in the game, but lets make it more aoe'ish (stolen idea , credit:Mr. Happy) I like the whole idea he had of it being a splash effect giving like a extra-200-300 hp to who ever is near the target, SCH lacks aoe ,we aren't suppose to do it well but hey lets give them just a small utility to handle a moment to lets say if the WHM were to fall etc etc
    *A pet that mitigates: Yeah we have one that heals and one that buffs us but a SMN III would give us what the SMNs have which is a tank like pet....Yeah our pet won't be a tank but it'll buff the party like one i.e a mini aldo without the crit proc to go with it , raise for a pet would be awesome allowing us to continue to heal up the group, a smaller Sacred soil aoe the size of solar flare that stacks with our sacred soil if you won't give us the Sacred Soil II I dream of.


    Also for our trait can we please get our extra :MND instead of INT like really they should have fixed this a long time ago sorta like the NIN/Bard Dex issue they make it mean something else for each class do that with INT/MND for SMN/SCH so that if I want to main a SCH and alt a SMN I can do so without having to respec
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    Last edited by ZhycranaDranix; 12-25-2014 at 09:32 PM.

  2. #2
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Question 3 and 4 are impossible to answer, as no one has any data on this or has been released.

    As for the increased crit rate on adloquium: It's all in your mind
    Due to the nature of Adloquium, you look more forward to a crit on this specific spell. Have you ever counted the amount of non-crits? How often did you notice a crit physick, energy drain or miasma? The anticipation for a crit adlo pumps your body with some dopamine, which leaves a stronger impression on you whenever you do happen to crit on it. Go cast 1000 physicks and 1000 adloquiums (or more if possible), you'll notice the crit rate is roughly the same on both spells.

    As for the ensured crit chance, you're going to need somewhere around 1350-1450 crit to make this happen. There's a formula floating around somewhere concerning this.

    And concerning question number two: There was a mildly fired up discussion going on in another topic. I'll just forward you to that:
    http://forum.square-enix.com/ffxiv/threads/204567-White-Mage-vs-Scholar-Why-is-White-Mage-lacking?p=2634448&viewfull=1#post2634448
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  3. #3
    Player
    melflomil's Avatar
    Join Date
    Mar 2014
    Posts
    637
    Character
    Hazel Mimelia
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    I think I have 560 crit but I notice my cures criting more often than Adloquim.

    I use selene for all of T10. I use selene for T11 as well until we are killing the final add before that awful auto crit nerve gas. I use 20% magic defense and for extra heals for the last phase.
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