There are 3 main points I would like to bring up here, the available camera angles, the limited zoom out, and the mob selection based on camera location.

The first one is a bit of a personal preference, but there is a limit on how far you can tilt the camera up in third and first person view. A player cannot look straight up. This limitation seems rather absurd considering there are some instances one would like to see higher than the limited point. The top of Syrcus Tower is one such place; even out in the open it would be nice to see the stars directly above.

The zoom out is more functional than the previous; many fights are hindered by not being able to see the surroundings better. In some turns of the Binding Coil certain mechanics are not readily visible due to positioning and camera zoom. I admit being knocked from the vessel during the Leviathan Ex fight trying to see where the spout is appearing. If there are reasons or limiting the zoom out, I would love to know.