The Summoner has a slow ramp goes into high bursts then slowly falls off until it reaches a plateu. If SE wants to make the Summoner sustained they should reduce the cool down on Enkindle to 60s that way Summoner's have a way to climb out of the DPS plateau.- Every class provides sustained dps. SMN is often effected by mechanics just as much as everyone else, while they can potentially be effected less there is still a potential that they will be effected more, albeit a rare case. This doesn't by any means they should deal considerable less damage than any other class though, this idealogy is extremely ignorant, it is like the people who didn't want BLM buffed because they could deal massive AoE damage. Most of the people commenting on how SMN DPS is, don't actually play the class or they haven't actually done good comparisons.
I also think it is important to note that SMN isn't like MNK at ALL, SMN starts with a high burst then slowly falls off until they reach a plateau.
|  |  |  |  | 
|  | 
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
 
			 
			 Originally Posted by Lavieh
 Originally Posted by Lavieh
					
 Reply With Quote
  Reply With Quote