Quote Originally Posted by Illmaeran View Post
Remove gear drops from all progression/endgame dungeon and raid content and replace them with items to upgrade crafted AND basic class relic gear to an appropriate ilvl and appearance. In fact, do this for ALL non-crafted/class relic gear in the game.
Crafting has no place in Current End-game content. Crafting is merely a gateway - you should be able to get all Entry-level gear crafted, but once you have that, there should be -no- more gear that comes from crafting.

It's, to me, like PVP and PVE. I do not want to have to PVP to get PVE gear. And I do not do PVE to get PVP gear. Keeping the worlds seperate means that each side gets to enjoy their own. Crafters enjoy crafting because they can make i110 gear that is useful for people trying to maximize within the cap (End-game raiders.) PVP'ers enjoy PVP because they're not being held at gunpoint to do PVE anymore (At least if I recall correctly) to get their gear that doesn't serve them in PVP. PVE'ers love our PVE because we don't have to deal with crafters, PVP, etc unless we -choose- to (Crafters, getting better armor sets / perfectly optimized)

Right now the balance is perfect. Kindly; keep crafters out of raids unless you plan to make my parties 10 man to accomodate them putting the work into the fight with us (Special Crafter Mechanic: Craft an item in 10 seconds or wipe the raid! :P Also it costs 10 mil per attempt for the crafter. /trollface)