Quote Originally Posted by kurogane_shiroikaze View Post
I tank and heal, so this is what i do in experience:

Eye for an Eye just as tank starts running -> Sprint until holding spot -> Divine Seal -> Regen -> ( Medica 2 if there's a melee in party ) -> Cleric -> Swiftcast -> Holy -> Blizz 2 -> Holy -> Blizz 2 -> Holy -> Holy. In between Holy make sure you have a finger on Benediction if needed.
I agree with the part about the holy/blizzard 2, but a quick question about how soon you switch to Cleric Stance. Wouldn't you still have a few seconds left on Divine Seal? Wouldn't instantly switching to DPSing clip off a bit of Divine Seal and lessen the use you get out of it? I'm sure you could throw in a few Cure 2s before it ended and then pop into your Holy/Blizzy combo. I also am wondering why not throw out Cure 2s, because during the pull, won't the tank take a decent amount of damage? I probably don't have enough experience to know for sure how this would work, but I'd imagine my cycle would look something like this:

Eye for an Eye before tank begins pull => Sprint to where the tank stops => Divine Seal + Medica 2 (since Medica 2 does a little burst healing, and the HOT lasts longer than Regen, meaning they should fall off about the same time) => Cure2 (Because if the tank is getting pummeled, going two GCD to put the Regen AND the Medica 2 on him back to back will mean a lack of burst healing) => Regen => Cure 2 (By this time, Divine Seal will probably be dropping soon) => Cleric Stance + Switftcast + Holy => Blizzard 2 => Holy => Blizzard 2 => Holy => Holy => Drop Cleric Stance + Medica 2 => Cure 2 => Regen => Cure 2/1 spam depending on the strength I need to heal for still. When 2 mobs are left, just keep Regen up and spot heal, throw up Shroud of Saints, and prepare for the next pull. 1 Mob up at 20% hp, Stoneskin tank, should finish mob off before any damage gets applied to stoneskin, and now you're ready for the next pull.