If SE wanted to, they could make the token system so that people can only fully gear their characters over the span of 2 patches. It's long, but it's progress. What about people that quit because the RNG system sucks so much? There are some of us who are willing to grind for the weapon, and many who don't. I haven't actually met anyone who geared up too fast and just quit the game. If you wanted to make a token system, you could decide the speed you want the players to gear up at. Progress is progress


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