Quote Originally Posted by Illya View Post
Amazingly enough both WoW and Tera manage to support freely scalable UIs, which means resolution is irrelevant. 720p, 1080p, 4K, 8K, 16K, Holodeck, it doesn't matter. The UI will be the same size no matter what resolution you pick, because it's based on relative size to the screen and not absolute size to the number of pixels. In fact almost all games with a sane UI design are able to implement this quite simply, which makes it more baffling how Squenix managed to design an MMO client in 2013 which had all UI elements in an absolute pixel size.
Maybe it's because of the console problem. Due to the game existing on PS3 and PS4, it was probably developed with a maximum resolution of 1080p in mind the entire time. It's easier to create parity across multiple systems, especially for a game this big, than it is to add special features for the PC version.

Although, the real issue is attempting to use a computer monitor sized screen for 4k in the first place. What's the point of having all that resolution if you just upscale everything anyway?