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  1. #1
    Player
    Geesus's Avatar
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    Aug 2011
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    Character
    Geesus Ravenheart
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Renshi View Post
    Seems interesting... Tell me more =)

    You would use a skillbar to select a group of skills, then go into a menu and, for example, cast magic spells or weaponskills?
    That could be a little time consuming while fighting. It would work if switching from a skillbar to a menu is fast as switching from a skill to another.
    Well it was for some but it worked really well for others. Remember, XI was released on a console first (PS2) so that was how it had to be done. But many people DID take advantage of the macro system as well so not too sure how the OP navigated that fast but yeah... it worked and again some people were so in tune with those menus they blew through them as fast or faster then traditional UIs.
    (1)

  2. #2
    Player
    Renshi's Avatar
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    Mar 2011
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    Ul'dah
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    1,538
    Character
    Renshi Hyatsuki
    World
    Phoenix
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Geesus View Post
    Well it was for some but it worked really well for others. Remember, XI was released on a console first (PS2) so that was how it had to be done. But many people DID take advantage of the macro system as well so not too sure how the OP navigated that fast but yeah... it worked and again some people were so in tune with those menus they blew through them as fast or faster then traditional UIs.
    Wasn't XI only a menu-sided combat system?
    I guess that macros kind of solve everything anyway =D What me and danny meant was more like a hybrid, having a skillbar + a Menu. That I guess is a lil' time consuming and maybe less user friendly.
    Well, I'd say I like the one that we have now, and it only has to be bettered. Having more ways to engage battle is fine too though, but I would never change it.
    (1)

  3. #3
    Player
    Deceptistar's Avatar
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    Jul 2011
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    Uldah
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    530
    Character
    Deceptistar Meow
    World
    Leviathan
    Main Class
    Astrologian Lv 91
    would be nice if they can change it tho. Cause i honestly cant imagine putting myself in a level of XI HNMs with a XIV UI. Too less control
    (2)

  4. #4
    Player
    Anima's Avatar
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    Mar 2011
    Location
    Gridania
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    Character
    Blazel Nox
    World
    Masamune
    Main Class
    Lancer Lv 60
    I personally don't like Action Bars like what other MMOs and XIV has but I'm not all for XI either coz I haven't played it and I don't think it'll go well with XIV.
    (Imagine what it'll be like If there's 3 Action Bars appearing at your screen, sure It's handy to see all of them but It'll give less space for the screen and I like to make my Screen as Clean and Organized as possible :P)

    What I think/want is a new Battle UI, different from Other MMOs and not the same as XI but has that "Final Fantasy" feel in it, I know it's difficult to understand what I mean and I'm not really sure what is it nor do I have a Visual Image of it but that's what was in my mind :P
    (1)
    Last edited by Anima; 08-18-2011 at 05:16 AM.

  5. #5
    Player
    Soma's Avatar
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    Apr 2011
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    Midgardsormr
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    59
    Character
    Taija Teufelhund
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 70
    NO!! for petition for new ui. fix the one we got already!!
    we need more bars. so spells are just a click away with out having to fumble threw the scrolling.
    if your gona pvp with menus and game pad i dont think that will work well. (if they add pvp)
    picking skills with dpad on a controller is so slow. clicking with the mouse or using buttons makes combat
    much faster for me. all i have to do is wait for cooldowns.
    i dont know how the OP played 11 with out macros though

    i also like to add with action bars. i can see every skill i have. every cool down.
    also lets me pick my "ga" spells with out having to click on another aoe button. (cure for now)
    without an echo macro in 11 or going back to the menu i had now idea when cooldowns were over.

    SE did say somewhere. i think it was the combat lead. that they would like to give us
    as much information as possible in the ui.

    i understand that there gona have to rethink the ui for ps3 though

    also someone mentioned clutter on the screen. im hoping SE will give us the option
    to resize all our widgets. action bars etc.
    (0)
    Last edited by Soma; 08-18-2011 at 07:38 AM.

  6. #6
    Player
    odette's Avatar
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    May 2011
    Location
    Gridania
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    188
    Character
    Kaoru Okada
    World
    Hyperion
    Main Class
    Rogue Lv 90
    Quote Originally Posted by danny52844 View Post
    almost every MMO i have ever played had atleast 1 thing common. that is they all used skill bars for every ability. I personally hate the idea of that and I've always hated that, it might be the main reason i loved ff11 because they didn't force u to do that. yes people made macros and went staight back to the skill bar pretty much but i didn't which is why i made this thread. I don't want to get rid of the skill bar, that would be stupid because plenty of people enjoy it, i just want an option for a menu (like every ff has when in a battle doesnt have to be like that just saying menus go with FF).
    sigh i read your retrograde petition, menus????
    come on menus in mmorpg is bad idea, ffxi had this system because ffxi is old game
    really ffxi players fans are ffxiv killer seriously
    (0)

  7. #7
    Player
    Geesus's Avatar
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    Aug 2011
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    Character
    Geesus Ravenheart
    World
    Hyperion
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    Lancer Lv 70
    Quote Originally Posted by odette View Post
    ffxi players fans are ffxiv killer seriously
    Why? Because we really enjoyed XI and hoped that XIV would have been an upgrade rather then a downgrade? Because the majority of people who tested, played from OB or at least from launch have been the ones vying for a better game? I could say the same thing you did for ALL the other people bringing up other MMOs they liked and want to see some of THOSE aspects imported into XIV. LOL /smh
    (1)

  8. #8
    Player
    nibelunc's Avatar
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    Apr 2011
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    Character
    Blank Oath
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Damn to make one thing clear...

    This is still a Final Fantasy game and it's way better to take things from older games of the serie then from other MMORPGs like WoW. I play this game because it is a Final Fantasy and not because I want another MMORPG. So let arguments like "FFXI is FFXIV killer" and kind of out of this game. If this game turns into a typical MMORPG I see many people leave, because there are enough other "typical" MMORPGs out there.

    Every Final Fantasy title of the main series had the same type of battle UI, so why is it wrong to ask for an (optional) FF-Battle UI?

    Edit:

    I didn't play FFXI for a long time but every change taken from FFXI to FFXIV is an improvement to the gameplay. They are able to build a better game if they work in the direction of the FF series then they do with copying other MMORPGs.
    (3)
    Last edited by nibelunc; 08-18-2011 at 08:30 AM.

  9. #9
    Player
    Geesus's Avatar
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    Character
    Geesus Ravenheart
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by nibelunc View Post
    Damn to make one thing clear...

    This is still a Final Fantasy game and it's way better to take things from older games of the serie then from other MMORPGs like WoW. I play this game because it is a Final Fantasy and not because I want another MMORPG. So let arguments like "FFXI is FFXIV killer" and kind of out of this game. If this game turns into a typical MMORPG I see many people leave, because there are enough other "typical" MMORPGs out there.

    Every Final Fantasy title of the main series had the same type of battle UI, so why is it wrong to ask for an (optional) FF-Battle UI?
    Thank you and this! ^
    (1)

  10. #10
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    Quote Originally Posted by nibelunc View Post
    Damn to make one thing clear...

    Every Final Fantasy title of the main series had the same type of battle UI, so why is it wrong to ask for an (optional) FF-Battle UI?
    Yeah no one asked to trash the action bar, just asking for another option. I enjoy playing with a controller regardless of it's the most efficient way or not. For tough fights in XI of course I used macros but just to do pages I sat down in my chair and relaxed, because I enjoyed it and actually I became really quick in going through the different menus.

    Then, from a controller point of view, most of times a menu UI will need less clicks than the current action bar so why not (again, keep it optional)
    (1)

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