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  1. #61
    Player
    Kazumac's Avatar
    Join Date
    Aug 2013
    Posts
    385
    Character
    Kha'tan Moapaln
    World
    Leviathan
    Main Class
    Arcanist Lv 67
    For every person yelling at you there's like 20 who love you for it. I've had a person yell at me for dpsing in the same run he was complaining it was taking too long to clear... Some people just like to complain.

    With random groups I usually feel it out in the first pull or two then usually go to town once I feel comfy with the tanks damage intake. Runs with my FC... The tank knows he's getting three lustrate a per minute and whatever else Selene picks up lol. (I'd never really let them die but I'm not telling my FC tanks that... Gotta train 'em otherwise they get lazy and stand in stuff lol.)
    (3)

  2. #62
    Player
    EmeraldAres's Avatar
    Join Date
    Aug 2013
    Location
    Green Bird Forest
    Posts
    83
    Character
    Emerald Ares
    World
    Excalibur
    Main Class
    Conjurer Lv 80
    Abuse of the Vote Dismiss function like this is absolutely disgusting. It is my main problem with the existence of the system. While I have only been kicked once myself, I cringe every time it passes on someone else for a stupid reason.

    I can't share much that everyone else hasn't already said, other than my personal experience. The closest I've come to this mindset was when the other healer told me to get out of Cleric Stance at the beginning of Dhorme Chimera (the safest part of the battle). If nothing is going wrong, it shouldn't be a problem. Honestly, I usually find the opposite to be true. People usually expect me to dps. There have even been times where I have dpsed too much and let the tank die on big pulls, and nobody says anything as we move on.

    Weird bard.
    (1)

  3. #63
    Player
    Supreme_Dalek's Avatar
    Join Date
    Dec 2014
    Posts
    1
    Character
    Bulky Bruiser
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    I don't agree with the healer dps'ing. I'm a tank and in advanced 8 man content, I don't want to see healers dps'ing at all. Your reflexes have to be on the ball all the time as a healer in tough content. If a healer is dps'ing in 4 man content then obviously I'm not doing my job properly. I should be pulling enough mobs to keep the healer engaged in his primary duty to heal the group.

    Maybe I'm just old school?
    (2)

  4. #64
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Supreme_Dalek View Post
    I don't agree with the healer dps'ing. I'm a tank and in advanced 8 man content, I don't want to see healers dps'ing at all. Your reflexes have to be on the ball all the time as a healer in tough content. If a healer is dps'ing in 4 man content then obviously I'm not doing my job properly. I should be pulling enough mobs to keep the healer engaged in his primary duty to heal the group.

    Maybe I'm just old school?
    You don't need heals if the entire group of enemies is stunned.
    (7)

  5. #65
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    I have to say that healing is the toughest job in game. Sure, tanking is difficult if the tank is new, but ultimately I believe it's easier than healing.

    Healers have to keep everyone alive, dodge, deal with some mechanics, manage mp AND DPS all while healing 8+ people.
    (2)

  6. #66
    Player
    Kazumac's Avatar
    Join Date
    Aug 2013
    Posts
    385
    Character
    Kha'tan Moapaln
    World
    Leviathan
    Main Class
    Arcanist Lv 67
    Quote Originally Posted by Supreme_Dalek View Post
    I don't agree with the healer dps'ing. I'm a tank and in advanced 8 man content, I don't want to see healers dps'ing at all. Your reflexes have to be on the ball all the time as a healer in tough content. If a healer is dps'ing in 4 man content then obviously I'm not doing my job properly. I should be pulling enough mobs to keep the healer engaged in his primary duty to heal the group.

    Maybe I'm just old school?
    Yup probably just old school...

    The highest dps per second on AOE packs comes from a WHM. You want them dpsing. If you pull so much that the WHM has to heal exclusively and you don't have a good AOE dps class (like BLM) you are actually slowing down the run and being inefficient. In content that I feel is tough for my skill level I don't dps as much. For instance I'm still learning SCOB fights so I don't dps there much but in things like EX primals and T5 I do during the phases I know I can dps without any issues.
    (0)

  7. #67
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Supreme_Dalek View Post
    I don't agree with the healer dps'ing. I'm a tank and in advanced 8 man content, I don't want to see healers dps'ing at all. Your reflexes have to be on the ball all the time as a healer in tough content. If a healer is dps'ing in 4 man content then obviously I'm not doing my job properly. I should be pulling enough mobs to keep the healer engaged in his primary duty to heal the group.

    Maybe I'm just old school?
    This heavily depends on your DPS. It's pretty common in this game to see big spike damage, which is mitigated primarily through managing small pulls. If you don't have the right DPS composition, big pulls are pointless and a significant waste of time due to the risks involved. For example, with the old Brayflox SRs, what good is it to bleed a healers MP dry and risk wiping by mass pulling with a MNK and DRG? Likewise, it also depends on your tank and their own capabilities/gear. If they wouldn't survive large pulls, but can survive the intended small group, chances are there's going to be open opportunities for the healer to throw out some DPS to speed things up (due to how spike damage works here).

    If a healer has the time (or necessity) to DPS, it's not exactly saying that anyone is doing their role wrong. It's just that the content isn't designed for healers to have zero downtime and must spam heals every second they're in combat. Healing isn't as mindless as 1-2-3 or overpower spam, though admittedly there are many times that it is mindless to heal. Some people need those small periods of downtime, which in some content could be because they need to manage their MP.

    Also the idea of pulling more because your healers are bored is NOT old school. Old school is the use of CC or very small pulls simply because your healers wouldn't be able to outheal the damage from more than the minimum. Pulling more (see Speed Runs) didn't really emerge as common until Burning Crusade in WoW. There were some cases of such stuff before that time, but it was because the content itself was designed to be that way or the group heavily outgeared it. Maybe that's just showing that I'm old school if that's the case though. /shrug
    (1)

  8. #68
    Player Kiyyto's Avatar
    Join Date
    Apr 2014
    Location
    Ul-Dah
    Posts
    118
    Character
    Quint Thriceheart
    World
    Gilgamesh
    Main Class
    Conjurer Lv 60
    You had a terrible party, I'm sorry.
    If you aren't DPS'ng in these dungeons as a WHM, then you are a mediocre mage at best. Any WHM worth their salt will strongly contribute to DPS whenever there is an opportunity to do so.

    Pop a regen, pop a med II, hit PoM and blast away my friend. That's the correct way to do dungeons.

    Quote Originally Posted by Sunako View Post
    I was in the snowcloack today and some kind of bard started whining about that cause i did dps and spam holy in the aoe pulls. Nobody died in that whole 15min dungeon and just before the last boss i get kicked from the party because i did dps as whm. If i keep everybody alive do it really matter if i m doing dps? They just said "you should only heal because your role is healer if you wanna dps you should roll dps"
    (0)

  9. #69
    Player
    Noshpan's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,538
    Character
    Ganth Fyrion
    World
    Leviathan
    Main Class
    Red Mage Lv 90
    So long as the healer is able to adequately perform their primary function of keeping the group up, I don't mind if they do a little bit of damage-dealing. I also wouldn't complain if a healer just solely healed, doing zero dps. A healer should do what they are comfortable with doing with the group's make-up and performance.
    (2)
    Last edited by Noshpan; 12-25-2014 at 05:31 AM. Reason: I need to stop making posts when I'm not fully awake.
    I LIKE the fence. I get 2 groups to laugh at then.

  10. #70
    Player
    Mandze's Avatar
    Join Date
    Aug 2013
    Posts
    113
    Character
    Mandze Evensent
    World
    Balmung
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Supreme_Dalek View Post
    I don't agree with the healer dps'ing. I'm a tank and in advanced 8 man content, I don't want to see healers dps'ing at all. Your reflexes have to be on the ball all the time as a healer in tough content. If a healer is dps'ing in 4 man content then obviously I'm not doing my job properly. I should be pulling enough mobs to keep the healer engaged in his primary duty to heal the group.

    Maybe I'm just old school?
    In most 8-man content, there is more or less a rote script to the battle. If you have the fight memorized as a healer, you'll know when you will need to heal, when your MP needs to be conserved, and when it is safe to throw out other spells.
    (1)

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