
Pull the biggest mob in snowcloak possible. As long as you're popping your cooldowns effectively I can keep you up on a WHM easily while spamming holy. You're severely underestimating Divine Seal + Regen/Medica II paired with Holy aoe stunlock.I don't agree with the healer dps'ing. I'm a tank and in advanced 8 man content, I don't want to see healers dps'ing at all. Your reflexes have to be on the ball all the time as a healer in tough content. If a healer is dps'ing in 4 man content then obviously I'm not doing my job properly. I should be pulling enough mobs to keep the healer engaged in his primary duty to heal the group.
Maybe I'm just old school?
In many cases, doing that just slows the party down for no particular benefit. I was in a 4 man a while back (Haukke Manor) where the DPS were a level 32 (synced 31) ninja (myself) and a level 28 or 29 archer. At that level, NIN has no AoE attacks at all, and ARC has only Quick Nock (but usually without enough TP to cast it repeatedly). More mobs around wasn't more mobs taking damage, as we were only damaging one at a time regardless. More mobs in the group just meant that we ourselves would be taking more damage.I don't agree with the healer dps'ing. I'm a tank and in advanced 8 man content, I don't want to see healers dps'ing at all. Your reflexes have to be on the ball all the time as a healer in tough content. If a healer is dps'ing in 4 man content then obviously I'm not doing my job properly. I should be pulling enough mobs to keep the healer engaged in his primary duty to heal the group.
When I pointed this out, the tank replied that he did it that way because he didn't want the healer to get bored, but that's the most boring way for a healer to run content. It's far more exciting to keep swapping out between Cleric Stance and regular healing stance while balancing your damage with your heals to get the most out of both, than to have to just stand there spamming Cure - Cure - Cure - Cure - Cure - Cure - Cure - Cure. So, the overall effect was to combine making it more boring for the healer (nothing but Cure spam) with making it slower to complete (fewer players dealing damage).
Now, if it had been a higher level group and with Black Mages as the DPS, it would have been a different matter. Black Mages are good at AoE attacks and getting a big group of mobs together can speed things up by getting the most use out of each AoE they cast. But that's a pattern for that particular group makeup. It's not something that extends well to groups with primarily single-target damage dealers.
(To his credit, the tank involved was willing to listen to advice or requests, and did start taking mobs one group at a time after I pointed out the shortage of AoE abilities in our party makeup. Given how seldom I come across people who can take constructive criticism and adapt to it, I decided that was worth a commendation.)
No, I don't think that's an old school pattern. More like a pattern that's become popular recently because there are a few specific situations where it works, so some people who don't understand party makeup end up over-applying it.


This. It's really exciting because you're doing two jobs with the same character at the same time, instead of just DPSing or just healing. Not to mention that you're paying attention to several factors at the same time. it keeps you really busy and it's hella fun.It's far more exciting to keep swapping out between Cleric Stance and regular healing stance while balancing your damage with your heals to get the most out of both, than to have to just stand there spamming Cure - Cure - Cure - Cure - Cure - Cure - Cure - Cure. So, the overall effect was to combine making it more boring for the healer (nothing but Cure spam) with making it slower to complete (fewer players dealing damage).





I have to say that healing is the toughest job in game. Sure, tanking is difficult if the tank is new, but ultimately I believe it's easier than healing.
Healers have to keep everyone alive, dodge, deal with some mechanics, manage mp AND DPS all while healing 8+ people.
You had a terrible party, I'm sorry.
If you aren't DPS'ng in these dungeons as a WHM, then you are a mediocre mage at best. Any WHM worth their salt will strongly contribute to DPS whenever there is an opportunity to do so.
Pop a regen, pop a med II, hit PoM and blast away my friend. That's the correct way to do dungeons.
I was in the snowcloack today and some kind of bard started whining about that cause i did dps and spam holy in the aoe pulls. Nobody died in that whole 15min dungeon and just before the last boss i get kicked from the party because i did dps as whm. If i keep everybody alive do it really matter if i m doing dps? They just said "you should only heal because your role is healer if you wanna dps you should roll dps"
That really only counts if that is their main role, which for people it might not be could be the secondary or even 3rd role job. Maybe their main is dps and want a change of pace you know yea person plays dps but they want to switch to whm just to dps they could of just stayed dps then.


So long as the healer is able to adequately perform their primary function of keeping the group up, I don't mind if they do a little bit of damage-dealing. I also wouldn't complain if a healer just solely healed, doing zero dps. A healer should do what they are comfortable with doing with the group's make-up and performance.
Last edited by Noshpan; 12-25-2014 at 05:31 AM. Reason: I need to stop making posts when I'm not fully awake.
I LIKE the fence. I get 2 groups to laugh at then.
i get in trouble if I don't dps as whm lol
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I LIKE the fence. I get 2 groups to laugh at then.



