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  1. #1
    Player
    Galgarion's Avatar
    Join Date
    Aug 2014
    Posts
    612
    Character
    Famine Cruor
    World
    Mateus
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Pinkie_Pie View Post

    ...Now you got another tanking class coming in that pretty much does the same thing what warriors do and just like many MMO's it will come out OP outdoing the warrior in performance.

    the reason why I brought this up was cause the head guy said it himself that Dk's will use life stealing to regain its health back from the damage he takes If the dk get the same amount of HP as the warrior and does the same amount of damage as the warrior with higher lifesteal which makes the warrior look like a pile of poo, what will you want a warrior for?
    Death Knights didn't kill Bear tanks in world of Warcraft, and Dark Knights won't kill warriors in FFXIV. Just because DKs will have superficial similarities to how warriors play, doesn't mean it'll feel the same. There will always be players who prefer warriors. All this extra class will ultimately do, is add variety for people who are already tanking or might like to try it but aren't sold on Paladins or Warriors. As for being denied raid spots because of your choice of tank class, that actually doesn't happen very often in my experience. Mostly people complain on forums that it could happen, because we all know that min/max harcore raiders set the standards for how gaming populaces behave. (Wait, no they don't.)

    Someone somewhere will always find an excuse to look down on others over petty minutia. Screw 'em, Pinkie. Play what you like.
    (0)
    Last edited by Galgarion; 01-09-2015 at 08:08 PM.

  2. #2
    Player
    Pinkie_Pie's Avatar
    Join Date
    Aug 2013
    Location
    555-None of your business
    Posts
    701
    Character
    Brynhilda Skyforge
    World
    Malboro
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Galgarion View Post
    snip
    Remember how coil started and warriors couldn't tank cause they would get blown up super fast compare to paladins. Many warriors were overlooked for coil till they redid them aka (buffed them) so they could.
    (0)
    When you see someones glamour with non matching boots

  3. #3
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Pinkie_Pie View Post
    Remember how coil started and warriors couldn't tank cause they would get blown up super fast compare to paladins. Many warriors were overlooked for coil till they redid them aka (buffed them) so they could.
    huh ? my group was at T5 twisters before the warrior change and I was MT on T1 and T5. People not able to master a difficult class and choosing to go to the least resistance path didn't make warriors unable to tank.

    Even though I'd be an idiot if I didn't acknowledge the heavy lack of balance between the two jobs, warriors were able to tank anything past then. There... would have been a lot of troubles tanking anything that came after though.
    (0)

  4. #4
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Windklinge View Post
    the op has a point. tough its definitly to early to say anything but as a long term mmo veteran i can say this one sadly savely. the NEW class will always be better than the OLD class because why? SALES.
    Except...it's totally wrong. People will all play the new class...because its new.
    As a long term player of FFXI none of the expansion jobs were better that previous ones. In fact, vanilla jobs are still among the most played and most useful ones. After each expansion, there were a bunch of buffs to make new jobs on par with previous ones. SAM and DRG were terrible DPS at first, SCH was only a subjob for WHM, Puppetmaster was excruciantingly weak because DEVs didn't even know what to do with it, and so on...
    And maybe we can look at FFXIV, too, right ? At 2.0, everyone played SMN and SCH...and they're in no way better than jobs from 1.xx. At 2.4, Ninjas bloomed everywhere...and they're still behind MNK.
    Quote Originally Posted by Pinkie_Pie View Post
    Thank you windklinge, at least you agree with me unlike everyone else that just up right attacked me, but then again "Internet"
    It's the guy who starts to rant without any information that calls for the flaws of "internet". You gave me my daily laugh, thank you.
    (2)
    Last edited by Reynhart; 12-24-2014 at 05:17 PM.

  5. #5
    Player
    PWilson's Avatar
    Join Date
    Jul 2014
    Posts
    78
    Character
    Paul Wilson
    World
    Leviathan
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Windklinge View Post
    the op has a point. tough its definitly to early to say anything but as a long term mmo veteran i can say this one sadly savely. the NEW class will always be better than the OLD class because why? SALES. if the new classes are OP more people will buy the xpac to play em. if that same thing happens with drk then you wont see any paladin or warrior anymore 4 weeks into the xpac. of course they will address that issue with time. but until that point everyone will go dark knight. i really hope warrior remains a solid and equal choice to DRK because thier role (offtank mainly) is basicly the same but drk is just way cooler because of sword > axe. so lets hope they dont screw us veteran tank players all over. i dont wanna restart completly with gear or another class just because the devs fail at balance.
    I think you're confusing the natural progression of gear/levels to make MMORPG players keep striving to "level up" (and its consummate issues of player power) with expanded content, which is typically lateral growth rather than linear.
    (0)
    My goal is to better than yesterday.

  6. #6
    Player
    Thistledown's Avatar
    Join Date
    Oct 2014
    Posts
    340
    Character
    Mighty Miggles
    World
    Tonberry
    Main Class
    Fisher Lv 50
    Ok so DRK might be a tank that sacrifices even more base mitigation for a greater self heal, like a polarised version of WAR compared to PLD.

    One can already see cons of this style of tanking because it relies on constant uptime to have the same level of 'mitigation' as other tanks get.

    PLD's mitigation is almost entirely cooldown-based.
    WAR needs to land Inner Beast when it matters.
    What's wrong with a tank that relies even more on landing attacks to have the same level of mitigation?
    (0)

  7. #7
    Player
    Lamia-Blackheart's Avatar
    Join Date
    Aug 2014
    Posts
    35
    Character
    Blackheart Figaro
    World
    Lamia
    Main Class
    Black Mage Lv 60
    just to be clear, which dark knight skills have better life drain than warrior?
    (0)

  8. #8
    Player
    Pinkie_Pie's Avatar
    Join Date
    Aug 2013
    Location
    555-None of your business
    Posts
    701
    Character
    Brynhilda Skyforge
    World
    Malboro
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Lamia-Blackheart View Post
    just to be clear, which dark knight skills have better life drain than warrior?
    It was just a rumor going on with the dark knight able to use dark magic and going based off what they were back in XI.
    (0)
    When you see someones glamour with non matching boots

  9. #9
    Player
    Starvald's Avatar
    Join Date
    Oct 2013
    Location
    Limsa
    Posts
    53
    Character
    Starvald Demelain
    World
    Diabolos
    Main Class
    Archer Lv 50
    Quote Originally Posted by Thistledown View Post
    Ok so DRK might be a tank that sacrifices even more base mitigation for a greater self heal, like a polarised version of WAR compared to PLD.
    OMG...I am maining a Whitemage on every odd month in the year and what about me? If you have a tank that can basically heal himself won't healers be obsolete? I don't like this development and even though I don't know anything about anything regarding this new tank, I object!!

    Seriously, this is like DPS complaining that other DPS do damage on a mob. >.>

    Quote Originally Posted by Tex_Mex View Post
    So we already have the super defensive tank - PLD

    And we already have the super offensive tank - WAR

    How then will DRK fit into this equation?
    Maybe DRK will just be an average tank...kinda meh but not too blah. But who knows? Maybe the developers do because you know they are developing the class. Or maybe DRK will have some novel attributes that we might get to know once he is released....
    (0)
    Last edited by Starvald; 01-16-2015 at 10:16 PM.

  10. #10
    Player
    AckersFury's Avatar
    Join Date
    Aug 2012
    Posts
    185
    Character
    Ackers Fury
    World
    Ragnarok
    Main Class
    Gladiator Lv 60
    Warrrior imo just needs a really big self heal buff, there supposed to be blood tanks but fail miserably in that regard outside of normal world mobs

    buff inner beast to 300% self heal
    buff blood to 50% seal heal
    nerf defiance to 10% heal bonus or maybe even remove it, if you can can heal yourself better then healers wont need to heal you as much so the defiance buff isn't really needed

    imo warrior was a failed design from SE, they had a vision on what they wanted it to be but never quite pulled it off, they then altered the class so its survival was better, but they didn't carry on down the same self healing road they had in mind at the beginning

    drk is gonna most likely be the tank they initially wanted warrior to be but didn't quite get it right
    (1)

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