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  1. #11
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Mudras simply need to become active the second you press the button and not on an animation delay. That's the main problem this lag issue keeps cropping up. You see it in skills like Benediction, Hallowed Ground, and even positional attacks on melee DPS as well.
    (1)
    video games are bad

  2. #12
    Player
    RhynAzullo's Avatar
    Join Date
    Jan 2012
    Location
    Limsa Lominsa
    Posts
    167
    Character
    Azullo Winterclaw
    World
    Tonberry
    Main Class
    Marauder Lv 80
    I've had times in the same fight where I'll have super smooth mudra input where I just tap all 3 in the order I need with very little time between them (since you can queue them the same was as other skills) and you'll see the circular cooldown animation on the icons never pauses so I can do it within one GCD, and then the next time I go to use ninjutsu there's a half second pause between activations, which really slows everything down. It would be nice if the dev team could fix it.
    (1)

  3. #13
    Player
    Visgal's Avatar
    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    27
    Character
    Visgal Goldmane
    World
    Omega
    Main Class
    Goldsmith Lv 70
    I'm glad I'm not the only feeling this way about the mudra. I think I'll give up nin for now, it was my intention to make it my main. But whenever that mudra screws up because I use the mudra too fast, even after I heard the last ding. Reeeaallllyyy ticks me off! I'd be more subtle with my hate towards it if I was able to use my weapon skills in between mudra. But no. Guess I'll wait for the new jobs and see how messed up they are.
    (2)

  4. #14
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    My main fear is the addition of a 4th mudra, or any more mudra combinations in general being added in the expansion, without the current issue being addressed.
    (1)

  5. #15
    Player
    Noshpan's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,538
    Character
    Ganth Fyrion
    World
    Leviathan
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Nalien View Post
    This isn't even something unique to Mudra, it's simply more noticeable with Mudra.

    I've had plenty of instances on Monk where my combo gets interrupted because, for example, I hit Twin Snakes and the animation goes half off before deciding I didn't actually hit it. Same thing happens with abilities too, I'll be weaving Jumps between GCDs and I'll go up before returning to my original place with the game telling me "No, sorry, you didn't actually use Jump".
    So that's what it's called when I hit, say, my Shoulder Tackle and I hear the ability's sound but nothing happens?
    (0)
    I LIKE the fence. I get 2 groups to laugh at then.

  6. #16
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Noshpan View Post
    So that's what it's called when I hit, say, my Shoulder Tackle and I hear the ability's sound but nothing happens?
    That is typically from when a mob is moving. You use shoulder tackle, move to the mob, but no damage is dealt nor is the stun applied, but it doesn't go on CD. Yay free movement?
    (0)

  7. #17
    Player
    Rahsch's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    666
    Character
    Raion Hellfire
    World
    Excalibur
    Main Class
    Summoner Lv 60
    I play on PS4 and I came upon another Ninja on the PC, and I saw how quickly he could put those mudras together and I tried to do them as fast but it wouldn't let me even attempt it cause of the cooldown.
    (0)
    http://amithist.deviantart.com/

  8. #18
    Player
    Deviant1's Avatar
    Join Date
    Mar 2011
    Posts
    154
    Character
    Deviant One
    World
    Hyperion
    Main Class
    Paladin Lv 60
    While i like the idea of mudras since it really feels like your casting the spell, they implemented it so bad they should just remove it. If the actions cannot be done with a reasonable reliability, then they should just cast the ninjitsu the way that all other spells are cast.
    (6)

  9. #19
    Player
    Rahsch's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    666
    Character
    Raion Hellfire
    World
    Excalibur
    Main Class
    Summoner Lv 60
    Agreed, just give us a CD to use them. lol
    (1)
    http://amithist.deviantart.com/

  10. #20
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    They should separate the cooldowns between the mudra and the ninjutsu buttons. Then let the mudras be weavable between gcds. Then ninjas can prepare their ninjutsus 3 gcds or so ahead and weave in the ninjutsu on the next gcd. Mudra combination can reset if you use 2gcds without weaving in mudras in case you decide to use a different ninjutsu and need to restart.

    Ninjutsu right now is like classic hunting horn in monster hunter. It needs to be like current hunting horn.
    (0)

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