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  1. #21
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    hmm, My thm at 31 hits harder with scourge with my 12 int then another character with "mage stats" at the same rank why? Because my weapon is better. Yea stats mean a whole hell of a lot right now.

    But we will see how things go after they revamp the calculations so stats mean something. with the auto placement until .20 those "Worthless" stat swap traits are probably going to be getting a lot more useful.
    (0)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  2. #22
    Player

    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    246
    those "Worthless" stat swap traits are probably going to be getting a lot more useful.
    Yep. I been trying to get my THM to 36 so I can get the top tier STR one >.< We may also see an increase in the price of some gear if stats actually start to work properly. Accessories especially I think.
    (1)

  3. #23
    Player
    Defmetal's Avatar
    Join Date
    Mar 2011
    Location
    Delete Lalafell
    Posts
    397
    Character
    Eadieni Valefor
    World
    Hyperion
    Main Class
    Paladin Lv 100
    I don't know why but I still like the idea behind physical levels.

    It's just they weren't implemented well. I think it would have worked better if your HP, MP, Defense, and Attack came from Physical Levels, as well as the base stats, and your Rank gave you Bonus Stats to allocate and skills.
    That way physical levels would be very useful in the overall game, as in you're leveling up, and then you're class ranks determine skills and bonus points.

    (right now physical levels only give stats, but if they had also given HP MP Def and Attack instead of your class they would have had the correct value I think they intended when they made this game)
    (2)

  4. #24
    Player
    Raze's Avatar
    Join Date
    Mar 2011
    Location
    Margaritaville
    Posts
    407
    Character
    Glass Blades
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    I came into this thread thinking that there might be something interesting in it. I suppose even I can be wrong. Please bury this thread.

    /hopefullyfinalbump
    (0)

  5. #25
    Player
    vax's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    506
    Character
    Vax Redrick
    World
    Mateus
    Main Class
    Conjurer Lv 50
    Iloledbad..
    (0)

  6. #26
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Cuauh View Post
    I don't know why they deside this...

    Why can't we "destroy" our character how we want?
    Isn't this kind of game where people can customize characters?

    I'm so happy distributing my points in all and any stats that I want, and remove that, will make us all the same character just with diferent clothes. This decision is not good.

    I know that they will not do any that change on it, but I need to write this, to let us and them know that this kind of desicions is a bad planing to personalize our characters.

    Is decided that the races are good for nothing, and now, everybody will be good for nothing and everybody will be the same character as others.

    PERSONALIZE CHARACTERS IS GOING TO HELL...
    I agree man. There was a more creative solution than hitting the DELETE key.
    (3)

  7. #27
    Player
    Nuru's Avatar
    Join Date
    Mar 2011
    Posts
    2,141
    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    If it means anything, stats like INT and STR would be better off effecting Magic Potency and Attack, which is what i thought they would do in the first place. Other MMORPGs tend to do it that way, but right now, stats seem to have no effect on anything except for MND and VIT.
    (0)

  8. #28
    Player
    Cuauh's Avatar
    Join Date
    Apr 2011
    Posts
    10
    Character
    Cuauh Rockmetal
    World
    Hyperion
    Main Class
    Conjurer Lv 50

    Customize

    I already read all your comments.
    Tnx all, even trolls (yes, even you).

    And what can I understand now (tnx to you) is that SE will remove this for a time, until patch 1.20 when they will release again the "Point Allotment's system".

    What I can understand, is that they will separate mages from DPS, and fieldcraft from traderscraft to asign diferent points in each one.

    To all who say "who cares?" or something similar...
    I'm Pugilist, I like DPS, my idea for build my job is make it in base of str++, dex+ and vit, and mnd- I'm not care about Int or Pie, And i'm sure that a mage will be not cared about DPS stats, but I'm sure that will be people who like train mage DPS or DPS Mage. This is what make a fun game, the posibility to chose and desing a character in the way you want. Some will like have Mage 100% and that is good, but I don't want anybody say me that MND, INT and PIE is the only needed for them. I'll decide what is better for me, my character and my game play.

    Again, tnx, I'll check this often.

    Good Luck.
    (0)

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