What you don't know is, aside from HP and MP gained from VIT and MND, attribute modifiers are completely worthless.

They are changing the algorithms and having them automatically distribute. This means you will be able to switch between magic and war classes and not have to worry about allotment. You'll even see improvements in the way your Hand and Land classes function through this change since proper allotments affect craft quality as well. This is personally... my most anticipated character development change in 1.19.

I love THM and I love ARC. I highly dislike the 3 hour interval wait between reallotment to get my base attributes down before they start to soft cap or give diminishing results (as they do a lot earlier than you think they do). With this new change, not only will stats actually matter, you will be able to be proficient for the most part (hoping gear will come more into play to separate men from the boys) as any class you have ranked. No worry of not being as great because you have no points in STR and DEX being that your main is a CON. Refreshing and greatly welcomed addition to the game.