I wonder what's the purpose of walking beside your chocobo?
It sounds like chocobos will have some unique purpose to them in XIV after all.
Can't wait.
I wonder what's the purpose of walking beside your chocobo?
It sounds like chocobos will have some unique purpose to them in XIV after all.
Can't wait.
I played EVE too fOr about five years, fun times. Best Friends Forever!!
Yoshida just posted a pretty epic teaser to whet everyone's appetite for more chocobo information!
Hello, this is Yoshida, the producer/director.
I am very impressed with everyone's ideas for Chocobos! As I have stated before, we are working on the Chocobo growth system, but implementation may take longer than expected. (We are planning on implementing some gear for Personal Chocobos in patch 1.20.)
Final details will be revealed prior to the patch release, but here are a few teasers for you all:
That’s about it. Since Personal Chocobos will become the basis of the Mount System, they have no recast timers and no riding time restrictions. However, they can be attacked by powerful monsters.
- Rental Chocobos will be rented using gil. Prices will be very low, even players under rank 20 will be able to easily afford one.
- Rental Chocobos can be used for limited periods of time, so they will serve as short-term transportation supplements.
- Personal Chocobos will have no recast timer. (They can be called instantly, unless you are being attacked!)
- The use of Personal Chocobos is unlimited. (You can ride them for as long as you want!)
- Both types of Chocobos can be attacked by enemies while you ride them.
- If you receive too much damage while you are riding a Chocobo, you will be knocked off the Chocobo.
- We are currently working on the speed of the Chocobos. (There will be no speed difference based on the character’s race.)
- The sizes of the Chocobos will be different based on the character’s race.
- Rental and Personal Chocobos will have different appearances and different background music.
I hope you guys can ride the Chocobos well!
Matt "Bayohne" Hilton - Community Team
Thank you Bayohne for your response! My main concern was the "Chocobo growth system", and just knowing they are working on it is good. Just to make sure, is this truly raising a chocobo from an egg/chick or is it raising as in developing a full grown chocobo via rank & experience like a normal player character. Clarification would be greatly appreciated.
On the other points, everything is VERY good news! I'm just glad MY chocobo doesn't abandon me in the field.


This sounds pretty interesting. I appreciate the realism. I wonder if it'll be possible to outrun certain mobs with abilities or by sheer speed difference alone.Hello, this is Yoshida, the producer/director.
Both types of Chocobos can be attacked by enemies while you ride them.
If you receive too much damage while you are riding a Chocobo, you will be knocked off the Chocobo.
Whee! More music. I wonder if it's another track on the OST or if it'll be something all new like the Grand Company themes.Rental and Personal Chocobos will have different appearances and different background music.
Also, given that Yoshi and his crew want to implement instanced chocobo combat, I wonder if dungeons where you'd ride chocobos would work at all.
Last edited by Malakhim; 08-19-2011 at 11:30 PM.
Sounds awesome.
But the world wants to know: When can I ride a Nannygoat?
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