Quote Originally Posted by Ellatrix View Post
Melding DEX on tanks is about as useful as melding Parry on BLM or wearing DEX accessories on DRG 'because it has crit and det!!'.

Just. Stop.
This isn't true at all.

What is true is that DEX melding being argued over after the first week of content release is pointless. The stat boost on ilvl 120 gear and above far out weigh any benefit you get from Dex melds and parry stacking.

Also, during the first week of progression, a tank deciding to Dex meld is really dependent on group composition. For my group, we were running 2x BRD which is inferior to 2x MNK for fights like T13. Right off the bat you're suffering from a lower DPS comp despite being able to double battle voice foes your BLM.

My group really had 2 options with its current gear level and composition. Try to smooth out tank damage as much as possible to make it less spikey so our SCH can full time DPS in P1 and P2, or be presented with a situation where we didn't have the DPS to meet the enrage timer. Putting DPS stats into the PLD gear would produce a very nominal increase at best that was far out weighed by allowing the SCH to DPS instead of forcing him to come out of Clerics and heal.

Dex melding + parry rate has very little to do with increasing tank eHP and lowering average damage taken over time. It has more to do with attempting to minimize tank spike damage as much as possible.

Let's be real here... when you're in full i110 gear and didn't get a single FCoB tank drop (or healer loot for that matter), 2k auto attacks from Bahamut are nothing to scoff at.

I'll restate though, melding Dex after first week progression is completely pointless. 120 and 130 gear far out shines Dex melds, and it's far more beneficial go to full tank DPS. Especially when your healer gets a new weapon.