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  1. #11
    Player
    Brightshadow's Avatar
    Join Date
    Mar 2011
    Posts
    798
    Character
    Lumen Stargazer
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    I think the Astrologian will be a mixture of a gambler and time mage. They would focus mostly on healing overtime, and delayed cures; however, they will have some short term enhancements (8-10 seconds) for those people that do not like to DPS. It could also have combo cures with different effects.

    So what if they heal mostly with "Healing Overtime" usually in endgame there is 2 healers so they could act more like the assistant healers, with enhancements that change the pace of the battle. Currently Scholars act this way but instead of enhancing the party capabilities they do DPS.

    Here are two example of how I think they would function:

    1.) Design Idea A
    -Basic Cure: Low Potency + Decent Regen
    -Secondary Cure: Delayed Cure that heals pretty strong. (Cure II or Lust but delayed by 5-10 seconds)
    -Emergency Cure: Recall (Instantly recovers the target to full health but deals the damage recovered overtime)
    -Provides AOE buffs for a very short duration 8-10 seconds. (Limit 1-3)

    2.) Design Idea B
    -Basic Cure: Combo Cure (Different effect based on what cards you combo) (For instance Card of Heart + Card of Shield might heal + give a small shield)
    -Secondary Cure: Regens (Like White Mages) or delayed cure
    -Emergency Cure: Incredibly powerful regen effect or Incredibly powerful delayed cure.
    (1)
    Last edited by Brightshadow; 02-25-2015 at 03:42 AM.