Quote Originally Posted by Bishop81 View Post
I have made countless suggestions to make Classes "viable". Each and every time they were shot down because some people here don't want Classes to compete with their precious Jobs and want Classes to remain useless.

SE also doesn't seem fond of cross-class skills anymore given that the 3 new Jobs have no base classes. They are truly going the WoW route of "simple classes" with ultra limited customisation - so it will easy to balance for the hardcore 1% who will QQ over a miniscule difference in DPS.
Classes are outdated. They have been since 1.21. They'd have to overhaul the system to make them have any kind of functionality and that would just take away from creating an expansive job systems. I don't see how you could possibly know their plans for 3.0. The reason they don't have base classes could be that they are getting rid of the class system and making cross job abilities.