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  1. #5
    Player
    Bishop81's Avatar
    Join Date
    Nov 2014
    Posts
    806
    Character
    Eldon Pierce
    World
    Behemoth
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Rhas View Post


    They already said no. Not sure why you are still asking/pleading.
    LOL. I don't understand this way of thinking. It's not as if SE are gods or something.

    If Obama says no to something and you disagree, do you just go along with it?

    We are paying SE here!

    Quote Originally Posted by WellFooled View Post
    I would love to see carbuncle usable by jobs as well, but you're exaggerating the importance of this one request. It doesn't mean SE doesn't listen or are hypocritical just because they don't change this one aspect of the game to suit your liking.
    It's very important to me.

    Quote Originally Posted by Nalien View Post
    Kinda off topic, but;

    They should just condense all the existing Classes into one, and have it work similar to 1.0s Physical/Skill Levels. Equip a weapon without a Job Crystal, you start leveling those skills on Freelancer while also raising your Freelancers level to the cap. Jobs are unlocked the same way as currently (Paladin requires you have have Gladiator skills and Conjurer skills), skills are unlocked by raising the Skills Levels. Give Freelancer the typical "Improved stats the more you master" trait to make it a viable option come endgame, and....

    Done. You want Carbuncle? Play Freelancer with an Arcanist weapon equipped for those skills. All Classes become viable at endgame in one neat little package.
    I have made countless suggestions to make Classes "viable". Each and every time they were shot down because some people here don't want Classes to compete with their precious Jobs and want Classes to remain useless.

    SE also doesn't seem fond of cross-class skills anymore given that the 3 new Jobs have no base classes. They are truly going the WoW route of "simple classes" with ultra limited customisation - so it will easy to balance for the hardcore 1% who will QQ over a miniscule difference in DPS.
    (4)
    Last edited by Bishop81; 12-21-2014 at 02:03 PM.