They already said no. Not sure why you are still asking/pleading.

They already said no. Not sure why you are still asking/pleading.
LOL. I don't understand this way of thinking. It's not as if SE are gods or something.
If Obama says no to something and you disagree, do you just go along with it?
We are paying SE here!
It's very important to me.
I have made countless suggestions to make Classes "viable". Each and every time they were shot down because some people here don't want Classes to compete with their precious Jobs and want Classes to remain useless.Kinda off topic, but;
They should just condense all the existing Classes into one, and have it work similar to 1.0s Physical/Skill Levels. Equip a weapon without a Job Crystal, you start leveling those skills on Freelancer while also raising your Freelancers level to the cap. Jobs are unlocked the same way as currently (Paladin requires you have have Gladiator skills and Conjurer skills), skills are unlocked by raising the Skills Levels. Give Freelancer the typical "Improved stats the more you master" trait to make it a viable option come endgame, and....
Done. You want Carbuncle? Play Freelancer with an Arcanist weapon equipped for those skills. All Classes become viable at endgame in one neat little package.
SE also doesn't seem fond of cross-class skills anymore given that the 3 new Jobs have no base classes. They are truly going the WoW route of "simple classes" with ultra limited customisation - so it will easy to balance for the hardcore 1% who will QQ over a miniscule difference in DPS.
Last edited by Bishop81; 12-21-2014 at 02:03 PM.



I can see that. But your main post is insinuating that because they don't give you this one thing,that SE are hypocrites who only "talk the talk" and not "walk the walk".
Imagine a local shop advertises that they do their best to listen to customer requests and so ten customers ask them to start selling ten different items. The shop decides to sell nine of them. Are they hypocrites or liars for not selling that tenth item?
Even the most accommodating of businesses can't fullfill every request. It doesn't mean that what you're asking for wouldn't be cool and it doesn't mean that the business is a villain either.
A true paladin... will sheathe his sword.


Classes are outdated. They have been since 1.21. They'd have to overhaul the system to make them have any kind of functionality and that would just take away from creating an expansive job systems. I don't see how you could possibly know their plans for 3.0. The reason they don't have base classes could be that they are getting rid of the class system and making cross job abilities.I have made countless suggestions to make Classes "viable". Each and every time they were shot down because some people here don't want Classes to compete with their precious Jobs and want Classes to remain useless.
SE also doesn't seem fond of cross-class skills anymore given that the 3 new Jobs have no base classes. They are truly going the WoW route of "simple classes" with ultra limited customisation - so it will easy to balance for the hardcore 1% who will QQ over a miniscule difference in DPS.
you are still exaggerating how important it is.LOL. I don't understand this way of thinking. It's not as if SE are gods or something.
If Obama says no to something and you disagree, do you just go along with it?
We are paying SE here!
It's very important to me.
I have made countless suggestions to make Classes "viable". Each and every time they were shot down because some people here don't want Classes to compete with their precious Jobs and want Classes to remain useless.
SE also doesn't seem fond of cross-class skills anymore given that the 3 new Jobs have no base classes. They are truly going the WoW route of "simple classes" with ultra limited customisation - so it will easy to balance for the hardcore 1% who will QQ over a miniscule difference in DPS.
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