There's been a lot of buzz surrounding the new MP costs for spells while using a non-discipline of magic class. Although balancing IS required for those who slotted their points so they could have, lets say, a magic using lancer; i think that for those who prefer NOT to depend on magic, their best solution is items. you know, potions! hi-potions! X-potions! all those great items we come across on other final fantasies and that we probably used to heal our characters more than once.

I know there are already potions and ethers on the game, but not a lot of people use them. my suggestion is to allow us to map healing (and other type) items on our action bars. this would allow those lone warriors to cure themselves in a pinch without having to use MP.

I would also like to see more powerful healing items. this would give alchemists a boost on their economy. it would also be nice to make potions (the ones that restore only a few HP) easier to craft. Also, i propose that on the description of the healing item you tell us exactly how much HP we get back.

is my idea too insane? am i an uncultured swine?