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  1. #1
    Player
    zzapp's Avatar
    Join Date
    Mar 2011
    Posts
    355
    Character
    Eli Storm
    World
    Hyperion
    Main Class
    Carpenter Lv 50

    Retainer Markets vs Auction House

    I vividly and painfully recall, when I started playing this game in October, spending literally near-full days in one giant retainer ward searching for an item and best price. As most know, this entailed literally targeting and clicking on each and every retainer in the ward. Thankfully, these days are long gone. The search function was a giant step in the right direction, and for that I am grateful. However, as this game progresses it's still evident that this current retainer system is generations behind an auction house feature.

    The player community was quick to devise a system that allowed visibility of HQ items vs. NQ, with the price suffix of 1/2/3. For a large part, this works fine. However, since the current search feature identifies and lists the 20 lowest priced items, when a particular item for sale exceeds that limitation, items priced 20+ never make the list. If one is selling, for example, a Crab Bow +3 on Istory it doesn't even show up, since there are currently 38 bows for sale. This is a major problem that needs to be resolved. I don't think I should have to stand in town spending my valuable game time shouting around an HQ item for sale because of a system limitation.

    Further, with the current system, where everyone can see what's for sale, and at what price, you almost have to literally stand at the market to see who, in the last minute, has undercut your price. With an AH, you had a history of sales, but you couldn't see what the lowest asking price was. So, there was some reasonable element in that system that precluded direct price under-cuts. Overall, this provided for the basis of economic standard, which is not prevalent today with the current retainer system.

    I'm sure there are other pluses for an AH that I've missed, but in its current state, the retainer/search function is woefully lacking. What's going to happen if this game ever does take off with the gaming community and the servers fill up? This is only going to be further exacerbated.

    I've never seen an official response from SE regarding the reason for their hard stand against an AH. I assume it's a cost/storage issue. I, for one, would like to understand why we have to put up with such an inferior system when compared to a prior generation game ffxi, that worked so well.
    (30)

  2. #2
    Player
    DoctorMog's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    Dead Horse, Meet my beat stick.

    Eli man, this has been discussed in excess.

    While I am sure you think you have a new and fresh opinion on the matter, I can assure you all options have been spoken about already in great length all over these boards.

    The devs are painfully aware of the wards vs AH debate.
    (14)
    Last edited by DoctorMog; 08-13-2011 at 11:02 PM.

  3. #3
    Player

    Join Date
    Aug 2011
    Posts
    58
    I really wished they would remove the wards system its very confusing. I vote for a market/AH system
    (16)

  4. #4
    Player
    Trocien's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    90
    Character
    Calico Jack
    World
    Goblin
    Main Class
    Marauder Lv 50
    The retainer system is one of the dumbest ideas of all time. There are several reasons why FFXIV was the biggest fail game of 2010. The market is definitely one of them.
    (22)

  5. #5
    Player
    Petori's Avatar
    Join Date
    Mar 2011
    Posts
    409
    Character
    Livi Fi
    World
    Zodiark
    Main Class
    Machinist Lv 90
    I think Wards work pretty well now (when compared to how it was). Maybe it's not as good and familiar as AH but it works well enough.
    (6)

  6. #6
    Player
    Trocien's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    90
    Character
    Calico Jack
    World
    Goblin
    Main Class
    Marauder Lv 50
    You think they work well now compared to how they used to work... The problem with this picture is that there are fanboys who will gobble up and pay for anything that SE plops on their plate.

    Square Enix has to try to sell this game to the reviewers again. People unfamiliar with the market wards are going to hate it. They are a nuisance.
    (10)

  7. #7
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    all I can say is : "learn" to get use to it and stop make thread about AH crap since there are lot of it already
    (3)

  8. #8
    Player
    KitCat's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    180
    Character
    Kit Cat
    World
    Ultros
    Main Class
    Conjurer Lv 90
    All the wards are is a cluttered, more time-consuming, messy version of an AH. That's it.
    (15)

  9. #9
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    Some people are idiots to think Wards are failure as of now, well to bad, is still being use and is still does come with steady income for me, your comments saying it failure is so over rated.

    And i totally agree AH is by far superior, but in this case the Wards are functioning well enough. and i can live with that.
    (7)
    Last edited by Xophious; 08-14-2011 at 05:13 AM. Reason: Post edited due to the violation of the Forum Guidelines.

  10. 08-14-2011 12:22 AM

  11. #10
    Player

    Join Date
    Aug 2011
    Posts
    7
    Markets/Retainers: trying to be different ended up being "special". In a bad way.
    (9)

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