Hey, I've never played a tank in my 15 years of playing mmo's, but I like this game so much I just had to give it a go after 11 months.

So I'm lvl 25 ish now on my marauder and I was wondering about something. So far I never had any aggro issues but I want to know in case I get an ilvl 130 in my party that's doing a low lvl roulette, because I refuse to be that typical low lvl DF tank that can't hold aggro and doesn't speak english.

The skill "Skull Sunder", according to the tooltip it says "additional effect: increases enmity", and AFTER that it says "combo action: heavy swing" and "combo potency: 200".

Does that mean that you get the increased enmity even if you do NOT use it in a combo with heavy swing? I'm asking because I want to know in case I get a high ilvl dps in my party, that bursts the shit out of the boss, what I can do to generate the most possible aggro, in the shortest possible amount of time (not caring about my own dps untill I have enough aggro).

IF the tooltip is correct that would mean I get the "additional effect: increases enmity" every single time if I spam it without any heavy strikes, right? Is this (at lvl 25) the best possible aggro generation? Not looking at dps, just for the sake of holding aggro against high end geared dpsers.