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  1. #1
    Player

    Join Date
    Mar 2011
    Posts
    967

    So is 1.19 the patch that will make stats matter?

    Or is that 1.20 or beyond?
    (0)
    I have 8 crafts at 50. All I did was watch T.V. and spam standard for easy mode synths. Enjoy leveling those crafts in 1.19 and beyond everyone!

  2. #2
    Player
    Medura's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    826
    Character
    Medura Bloodspiller
    World
    Moogle
    Main Class
    Goldsmith Lv 90
    1.19 would remove attribute allocation it said.
    In other words, stats matter less than earlier
    It will come back in 1.20

    Offtopic: Read the letter, it is in there
    (0)

  3. #3
    Player
    Perrin_Aybarra's Avatar
    Join Date
    May 2011
    Posts
    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    I think they will matter after 1.20. 1.19 will abolish the physical levels and I guess we will have automatic stats allocation until 1.20 where they should implement all class changes at the same time.

    Just a guess though
    (0)

  4. #4
    Player
    Nuru's Avatar
    Join Date
    Mar 2011
    Posts
    2,141
    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    "but, my SPOON is TOO BIG!"

    That letter is huge, and this was something i am unclear about as well. I know they are taking away Physical Level and Attribute Allotment, but I can't recall any Stat Algorithm changes mentioned in the letter.
    (0)

  5. #5
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    I was under the impression stats will will now make a difference in 1.19 but that we wont be able to allocate for each class till 1.20
    (1)

  6. #6
    Player
    Anathiel's Avatar
    Join Date
    Mar 2011
    Posts
    378
    Character
    Anathiel Nocere
    World
    Leviathan
    Main Class
    Marauder Lv 50
    I got that they were getting rid of free stat allocation overall.
    (0)

  7. #7
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    Quote Originally Posted by Anathiel View Post
    I got that they were getting rid of free stat allocation overall.
    No they are not

    We will implement a system whereby players can voluntarily allocate attribute points to each class in patch 1.20. This will take place alongside class balance adjustments.
    lrn2read
    (2)

  8. #8
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    451
    Overhaul of the damage algorithm (to be completed in 1.19)
    When last I checked, STR, DEX, VIT, INT, MND, and PIE are all involved in both damage taken and received. So, looks likely to me that the effect of stats on combat is going to be changing.
    (2)

  9. #9
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Yea stats are getting overhauled this patch, so while we can't allocate points yet the effect of gear should be pronounced.
    (1)

  10. #10
    Player
    Nuru's Avatar
    Join Date
    Mar 2011
    Posts
    2,141
    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    So I am going to assume that Materia is going to be what makes people different from one another. Well, until 1.20.
    (0)

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