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  1. #51
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Quote Originally Posted by Onidemon View Post
    Still no feedback on these? The whole community is very interested in these, especially an AH or Market system. I don't intend on attacking anyone with this comment but, the market wards/retainer is a broken and overly complicated system. It seems to me and to the other players that the only reason why SE is investing into trying to improve it is only because they plan on making us pay extra $ for retainers.

    Making us pay extra $ for characters and now extra retainers, seems a bit greedy to me and i'm sure a lot of players out there think the same thing. I don't know of any other MMORPG having that mentality and even more some are adopting the free to play strategy or no monthly fee but pay for extra items, game feautres etc...

    If FFXIV has any chance of competing with the other great MMOs out there, we need to have these systems in place and we need to drop that mentality of let's keep broken stuff because there is extra money to be made with it.
    I agree and I wonder how many threads will it take for SE to finally address this? Even if somebody likes to hassle with the MWs that doesn't mean this wouldn't be a more appealing game to a lot more people if they ADDED an AH.

    Honestly adding a working AH doesn't mean the end of RPing for the few of you who like the broken version of it. Even in XI people happily used the dingy rolanberry zombiemarket alongside a perfectly working AH it didn't replace AH nor did either hinder the other's existence.
    (0)

  2. #52
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    I asked this question many times before and never gotten an answer:

    When you ask someone what MMORPG they're looking forward to, how many times have you honestly heard someone say "I'm wanting to play (x) MMORPG because it has an Auction House system"? You're lying to yourselves if you can honestly say a lot of people want to play an MMORPG because of it's Auction House system and nothing more.
    (0)

  3. #53
    Player

    Join Date
    Mar 2011
    Location
    Super Mario World Stage 2 Behind the bush.
    Posts
    225
    this game need at least 1 more years til it becomes playable.
    (1)

    Dance like you mean it !

  4. #54
    Player
    GreatLeviathan's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    319
    Character
    Excessum Leviathan
    World
    Mateus
    Main Class
    Archer Lv 50
    Quote Originally Posted by zoekwon View Post
    this game need at least 1 more years til it becomes playable.
    It is perfectly playable.. Already better then 90% of all MMO's i have played.
    (0)

  5. #55
    Player
    GreatLeviathan's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    319
    Character
    Excessum Leviathan
    World
    Mateus
    Main Class
    Archer Lv 50
    The game does not need a mailing system..
    SE already gave everyone a blog/forum kind of thing.
    Message eachother there and keep the servers mailspam clean
    No lag this way ^^
    (0)

  6. #56
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    Mail is unnecessary; item transfers is a feature that can simply be added to retainers.

    Auction houses are unnecessary; we already have market wards.

    Banks are unnecessary; retainers serve the exact same function.
    (3)

  7. #57
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    130
    Banks = retainers

    Ah = market place

    Mail = lalafel messenger class incoming


    •A shared bank (retainers) will be good ti rise as a LS
    •The mail... no words for that. We need it!
    •AH. You have to realice this is already an AH. You guys have to raalice it. Is and "virtual" virtual AH forgot about a window to buy a big sword. Is just meaby more realistic. Yes. It need improvements like HQ items, overload of wards, distribution of wards, etc etc. But is already an AH no like wow one but like the ffxi one. But instead of see las 10 sold items... We can see the 10 cheapest items.
    (0)
    Rise III, Can i have it?

  8. #58
    Player
    Ilethius's Avatar
    Join Date
    Mar 2011
    Location
    U'ldah
    Posts
    263
    Character
    Ilethius Tarraban
    World
    Moogle
    Main Class
    Marauder Lv 6
    This is why SE need a testing server, if they proved that deleting the MW and going for a text window based AH system showed vast server performance then I would be up for moving to an AH (no blind bids or bidding allowed). I dont dislike the wards I quite enjoy looking through them but it does get tedious after a while, especially if your looking for multiple items. Maybe add a menu command that portals you to the ward from anywhere in the city so you dont have to run (yes its lazy i know). I like the idea of banking, you can even tie in quests to unlock bigger holding space or have LS space that is rentable (isk sink).

    I have another idea - I know this might not be the right thread to post it in so please dont flame.

    If they ever do add a 'drag + drop' UI system for the pc version I would like it see if they would add a auto-macro for equiping gear. It would have two icons, the first one in the main icon where all the gear equipping takes place it would be within the main menu (the one that appears on the whole right hand side of the screen) and clicking the option pops up a window that gives you 10 tabs, each tab can be renamed by the user so for example - White Mage, Maurauder, Paladin, Miner, Botanist, Armourer etc etc. But instead of writing the macro all you have to do is drag and drop the item from your inventory into the slot's so it would look like the same gear equip screen we currently have now. You drag all the items you want over from your inventory and it is stored in the macro and disappears from the inventory screen when slotted. To enable the gear switch have another fast equip icon along side the current icons at the right hand bottom of the screen that pops up how ever many macros tabs are active in list form, so if you only have 2 tabs with gear in it only shows those 2 tabs, a simple click on the name within the list enables the gear switch. Maybe have a simlar thing with skills too?

    I think its a simplier version of the current macro system and one that is fool proof in terms of getting it right, having to re-write macros because of one erroneous character is annoying.
    (0)

  9. #59
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Quote Originally Posted by Ilethius View Post
    This is why SE need a testing server, if they proved that deleting the MW and going for a text window based AH system showed vast server performance then I would be up for moving to an AH (no blind bids or bidding allowed). I dont dislike the wards I quite enjoy looking through them but it does get tedious after a while, especially if your looking for multiple items. Maybe add a menu command that portals you to the ward from anywhere in the city so you dont have to run (yes its lazy i know). I like the idea of banking, you can even tie in quests to unlock bigger holding space or have LS space that is rentable (isk sink).

    I have another idea - I know this might not be the right thread to post it in so please dont flame.

    If they ever do add a 'drag + drop' UI system for the pc version I would like it see if they would add a auto-macro for equiping gear. It would have two icons, the first one in the main icon where all the gear equipping takes place it would be within the main menu (the one that appears on the whole right hand side of the screen) and clicking the option pops up a window that gives you 10 tabs, each tab can be renamed by the user so for example - White Mage, Maurauder, Paladin, Miner, Botanist, Armourer etc etc. But instead of writing the macro all you have to do is drag and drop the item from your inventory into the slot's so it would look like the same gear equip screen we currently have now. You drag all the items you want over from your inventory and it is stored in the macro and disappears from the inventory screen when slotted. To enable the gear switch have another fast equip icon along side the current icons at the right hand bottom of the screen that pops up how ever many macros tabs are active in list form, so if you only have 2 tabs with gear in it only shows those 2 tabs, a simple click on the name within the list enables the gear switch. Maybe have a simlar thing with skills too?

    I think its a simplier version of the current macro system and one that is fool proof in terms of getting it right, having to re-write macros because of one erroneous character is annoying.

    Yet again the inclusion of an AH does NOT automatically mean that the MW would be axed.

    I think you have really good ideas on how to improve the PC UI btw.
    (0)

  10. #60
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    Haven't there been several comments made about these systems already by devs...why do we keep getting these threads? Is research really so hard? Are you too lazy? both?
    (0)

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