In FFXI There were NPC's where you could store all the seasonal items you got so you didn't have them clogging up your inventory/retainers. Santa suits, yukatas, heart wands, wooden swords, swimwear etc etc. I figure a system like that is what he was talking about.
Yeah just stored my brand new yakuta yesterday lol. That's what I gathered too. And thanks for letting me know about the server thing corr, I honestly had no idea. Lol, this is what I get for only checking the forums like once a month xD.
Its semantics, I call it an AH because that's what its called in every other MMO. You can hate on the name of it, but that's what's it called. People new to a game are called amateurs but we call them noobs. Its just a word. And part of the info I'm trying to get is if they do indeed implement AH's how would they do so.
Its semantics, I call it an AH because that's what its called in every other MMO. You can hate on the name of it, but that's what's it called. People new to a game are called amateurs but we call them noobs. Its just a word. And part of the info I'm trying to get is if they do indeed implement AH's how would they do so.
The majority of games that have an Auction House have some sort of auction mechanic involved as well. Like WoW. Just because people don't use it doesn't mean its no longer an auction house.
We want to break that habit. If its not an auction and has no auction mechanics, do not call it one. Its a Market.
Eve has a Market.
FFXIV currently has a Market.
Let us be trend setters for proper word usage.
I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.
Another... AH... Thread...
Head... Explodes...
/return
Well to be honest I would also like an auction function. You put the starting price and people want it badly enough they're going to pay wayyyy more than you asked for. Good for the seller, you probably wouldn't see it until further down the road with higher population servers and ultra rare sellable gear. But again, this wasn't supposed to be a mw vs ah thread lol, just a "gimme info!" Thread.
The reason we have the market wards right now is because Tanaka was too lazy to design a mog-house system. He decided that he could knock out two birds with one stone by using the market wards. Problem is, people really like mog houses and AHs.
To which you'll still need to place a retainer in a ward. I'm for getting rid of all that is pointless. Simpler, convenient, and more elegant market systems have been used in games for many years. Even if you can buy from the search menu, it's still a step down in convenience. Why must you place a retainer somewhere? It's pointless. If what you supposedly want still includes retainer placement, then this system is still going to have a lot of issues if the game becomes popular. Everyone gets two retainers and any additional retainers purchased for an extra fee per month (providing that's still going to happen). Can you not see that this will become a significant problem later on? I would like to hope this game will have a significant amount of players in the future.thats always the case
90% of posters just want to say they want stuff without thinking it through(jump is going to save this game didnt you know?)
9% want things that we already have, but they want it made easier and faster(for instance, they dont want an AH, they want a counter to buy stuff at instead of entering the wards)
the other 1% of us know exactly what we want and the reality of it
I vote for a WoW style AH. It's simple, convenient, and I've never hit a cap on how many things you can sell at once. I could care less what it's called.
And if you want to get technical...if you set up a counter outside to buy things, and no transactions are made inside of the ward rooms, it's not a "Market Wards", is it?
Yes I do have a My Little Pony sig because I'm not a complete loser who lives in his own little world, proclaiming something is stupid because I say so.
The only reasons we have capacity issues with the wards is because the community decided to swarm Ul'dah to exploit a BW leves, if people had spread out around the world there would have been no problems and as population increases and SE improve the servers they can increase the amount of retainers can be in the wards, which they have done once, even better change it to only render your retainer and ones that have an item your looking for, which will help alot.To which you'll still need to place a retainer in a ward. I'm for getting rid of all that is pointless. Simpler, convenient, and more elegant market systems have been used in games for many years. Even if you can buy from the search menu, it's still a step down in convenience. Why must you place a retainer somewhere? It's pointless. If what you supposedly want still includes retainer placement, then this system is still going to have a lot of issues if the game becomes popular. Everyone gets two retainers and any additional retainers purchased for an extra fee per month (providing that's still going to happen). Can you not see that this will become a significant problem later on? I would like to hope this game will have a significant amount of players in the future.
I vote for a WoW style AH. It's simple, convenient, and I've never hit a cap on how many things you can sell at once. I could care less what it's called.
And if you want to get technical...if you set up a counter outside to buy things, and no transactions are made inside of the ward rooms, it's not a "Market Wards", is it?
If the change it to buy from a counter at the wards enterance its is still a market, the "market wards" is a collective name for every area like armorfitters row, battlecraft row etc so yes they would still be market wards because there still based around the current market wards (remember collective name for all areas in the wards) because that is ultimatly where the items are. Take it this way if you call a pizza shop you are still buying from a pizza shop, which is how they could make the wards work.
It would be like you go to a counter yes the item would go straight to your inv but its still like the npc behind the counter gets the item for you. Which means it is still a market ward because that where you buy an item from not the counter or npc.
I'm sorta curious about what it is exactly that you know you want and the realities of it.
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