I wasn't expecting to come back to this with all this discussion.

How is a Job without a class is supposed to work? Classes are the source of cross abilities. They could change it, but I like the idea that leveling one thing could potentially help something else.

Perhaps it is difficult to balance Summoner/Scholar, that might become easier as items in the game become more complex. At the very least, they would have more tools to tweak their effectiveness. It would be an error to abandon the idea of multiple jobs stemming from a class after 1 attempt.

I know this goes against a lot of what was done from the transition from 1.0 to 2.0, but I personally would like to see a little more variation. Just so it doesn't seem like all Bards are the same or all White Mages are the same, etc. I'm afraid if that if we move away from what classes are as a concept, we'll just see even more corralled gameplay in the future.