Please read Letter from the Producer 5.
Im guessing you were not around to cast your vote...
P.S. GTFO



Please read Letter from the Producer 5.
Im guessing you were not around to cast your vote...
P.S. GTFO
Download my iPad app on the App Store http://bit.ly/10QMy4C ^^

How many of those people do think are still playing? I sincerely hope SE didnt act on those surveys.Please read Letter from the Producer 5.
Im guessing you were not around to cast your vote...
P.S. GTFO
P.S. I never played Grand Theft Frisky Orgy



Are you fucking serious? "Didn't act"? WTF do you think all this is? We would not be messing around with 'battle reform' and instead be getting awesome content if it wasn't for the results of the player's poll. Gawd. Close this BS thread.
Download my iPad app on the App Store http://bit.ly/10QMy4C ^^


!!! Me neither !!!
But on a serious note I voted for this and am still around.
Skill and Experience are almost the same thing so I really don't see the problem.
Instead of becoming a Skillful Lancer you'll be a Experienced Lancer. Don't see how that changes anything let along be considered gamebreaking.
Keith Dragoon - Ambassador of Artz and Adorable

Sums it up well.
Also, I voted for this and am still around as well.

The problem is... i dont feel its really me. I feel its my weapon.!!! Me neither !!!
But on a serious note I voted for this and am still around.
Skill and Experience are almost the same thing so I really don't see the problem.
Instead of becoming a Skillful Lancer you'll be a Experienced Lancer. Don't see how that changes anything let along be considered gamebreaking.
Ive had a problem with the armory system ever since the game started.



Download my iPad app on the App Store http://bit.ly/10QMy4C ^^


I also dislike the armoury system only because of the weapon locking. I can't see this game getting the 20+ jobs that XI had with each job being limited to one weapon type. Aside from that, this patch is a step in the right direction and helps me tolerate the system a tad bit more.
Keith Dragoon - Ambassador of Artz and Adorable
We have known about this for months nowI'm for the term changes.
Retired FFXI character: Ranok of Sylph
I'm not seeing the problem here. by 1.20 we'll be allotting our own points per class win/win as far as i'm concerned, restating is a pain.
P.level just felt so pointless... i mean yaaay stats and all, but... "Alright! my class ranked up! new skillz ftw!" to "meh, new p.level, leme dump these points." Besides, high P.level breaks low level play, my Rank 1 Archer shouldn't be able to solo rank 12 marmots. and really, whats a final fantasy without exp and levels? Though i have a feeling we will see that second exp bar again soon, though this may be better placed in a Job talk thread.
I have a feeling they are going for more of a final fantasy Tactics esque job system which may require more then on class at a certain level to unlock other jobs, which means that job level will be independent of the class level, and will level alongside your class when you set that job. Which means if a job has multiple classes required to be leveled up to unlock could mean multiple weapons available for that job to use.
HYPOTHETICAL DISCUSSION AHEAD!
For example lets say Thief is released, and in order to take on this job you must level both GLD and PUG to level 30 and complete a quest. once the quest is done, you may now set THF as your Job while your class can be either either GLD -or- PUG enabling you to use either hand to hand, or sword weapons. of coarse in addition to any job abilities THF gives you, it would likely have an affinity for all GLD and PUG abilities.
END OF HYPOTHETICAL DISCUSSION, you may put down the pitchforks.
my thoughts on the matter, though a tad off topic.
tl;dr: No big. I'm coo with it, bro.
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I'm for the term changes.



